Category:Fellowship of Wardens (faction): Difference between revisions

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(Not much else to the faction. They're universally strong in martial affairs and they protect the settlements they know about from hostilities.)
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}}The Fellowship of Wardens is a faction in Caves of Qud. They are a diverse, but loosely organized, group that defend most of the civilized settlements of Qud. Most [[Village|villages]] will have a randomly generated Warden, though some will lack one. As a Warden, weaker creatures will have an increased level, with increased [[Attributes]] to match. All randomly generated Wardens have a chance to gain new [[Mutations]] in addition to any innate ones they may already possess.{{in faction|Fellowship of Wardens}}
}}The Fellowship of Wardens is a faction in Caves of Qud. They are a diverse, but loosely organized, group that defend most of the civilized settlements of Qud. Most [[Village|villages]] will have a randomly generated Warden, though some will lack one. As a Warden, weaker creatures will have an increased level, with increased [[Attributes]] to match. All randomly generated Wardens have a chance to gain new [[Mutations]] in addition to any innate ones they may already possess.
<br />{{in faction|Fellowship of Wardens}}
{{Faction Navbox}}
{{Faction Navbox}}


[[Category:Factions]]
[[Category:Factions]]
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