Population:Missile: Difference between revisions
Jump to navigation
Jump to search
m (toc right) |
(pop table update) |
||
Line 1: | Line 1: | ||
{{As Of Patch|2.0. | {{As Of Patch|2.0.203.33}} | ||
{{tocright}}All chances are rounded to the hundreths place. | {{tocright}}All chances are rounded to the hundreths place. | ||
=== Missile 1 === | |||
{{EncounterTable | {{EncounterTable|roll=once|favilinkid=yes | ||
|{{EncounterTable/Row|weight=15|quantity= | |{{EncounterTable/Row|weight=15|quantity=1|item=Short Bow}} | ||
|{{EncounterTable/Row|table=Missile 2 | |{{EncounterTable/Row|weight=5|quantity=1|table=Missile 2}} | ||
}} | }} | ||
=== Missile 2 === | |||
{{EncounterTable|roll=once|favilinkid=yes | |||
{{EncounterTable | |{{EncounterTable/Row|weight=10|quantity=1|item=Borderlands Revolver}} | ||
|{{EncounterTable/Row|weight=10|quantity= | |{{EncounterTable/Row|weight=10|quantity=1|item=Musket}} | ||
|{{EncounterTable/Row|weight=10|quantity= | |{{EncounterTable/Row|weight=5|quantity=1|item=Desert Rifle}} | ||
|{{EncounterTable/Row|weight=5|quantity= | |{{EncounterTable/Row|weight=2|quantity=1|item=Electrobow}} | ||
|{{EncounterTable/Row|weight=2|quantity= | |{{EncounterTable/Row|weight=2|quantity=1|item=Compound Bow}} | ||
|{{EncounterTable/Row|weight=2|quantity= | |{{EncounterTable/Row|weight=5|quantity=1|table=Missile 3}} | ||
|{{EncounterTable/Row|table=Missile 3 | |||
}} | }} | ||
=== Missile 3 === | |||
{{EncounterTable|roll=once|favilinkid=yes | |||
{{EncounterTable | |{{EncounterTable/Row|weight=15|quantity=1|item=Desert Rifle}} | ||
|{{EncounterTable/Row|weight=15|quantity= | |{{EncounterTable/Row|weight=15|quantity=1|item=Pump Shotgun}} | ||
|{{EncounterTable/Row|weight=15|quantity= | |{{EncounterTable/Row|weight=15|quantity=1|item=Semi-Automatic Pistol}} | ||
|{{EncounterTable/Row|weight=15|quantity= | |{{EncounterTable/Row|weight=15|quantity=1|item=Carbine}} | ||
|{{EncounterTable/Row|weight=15|quantity= | |{{EncounterTable/Row|weight=5|quantity=1|item=Grenade Launcher}} | ||
|{{EncounterTable/Row|weight=5|quantity= | |{{EncounterTable/Row|weight=10|quantity=1|item=Electrobow}} | ||
|{{EncounterTable/Row|weight=10|quantity= | |{{EncounterTable/Row|weight=10|quantity=1|item=Chaingun}} | ||
|{{EncounterTable/Row|weight=10|quantity= | |{{EncounterTable/Row|weight=5|quantity=1|item=Flamethrower}} | ||
|{{EncounterTable/Row|weight=5|quantity= | |{{EncounterTable/Row|weight=5|quantity=1|item=Missile Launcher}} | ||
|{{EncounterTable/Row|weight=5|quantity= | |{{EncounterTable/Row|weight=10|quantity=1|item=Sniper Rifle}} | ||
|{{EncounterTable/Row|weight=10|quantity= | |{{EncounterTable/Row|weight=5|quantity=1|item=Chain Pistol}} | ||
|{{EncounterTable/Row|weight=5|quantity= | |{{EncounterTable/Row|weight=5|quantity=1|item=Combat Shotgun}} | ||
|{{EncounterTable/Row|weight=5|quantity= | |{{EncounterTable/Row|weight=10|quantity=1|item=Compound Bow}} | ||
|{{EncounterTable/Row|weight=10|quantity= | |{{EncounterTable/Row|weight=5|quantity=1|table=Missile 4}} | ||
|{{EncounterTable/Row|table=Missile 4 | |||
}} | }} | ||
=== Missile 4 === | |||
{{EncounterTable|roll=once|favilinkid=yes | |||
{{EncounterTable | |{{EncounterTable/Row|weight=10|quantity=1|item=Chain Pistol}} | ||
|{{EncounterTable/Row|weight=10|quantity= | |{{EncounterTable/Row|weight=10|quantity=1|item=Combat Shotgun}} | ||
|{{EncounterTable/Row|weight=10|quantity= | |{{EncounterTable/Row|weight=10|quantity=1|item=Carbine}} | ||
|{{EncounterTable/Row|weight=10|quantity= | |{{EncounterTable/Row|weight=5|quantity=1|item=Grenade Launcher}} | ||
|{{EncounterTable/Row|weight=5|quantity= | |{{EncounterTable/Row|weight=5|quantity=1|item=Freeze Ray}} | ||
|{{EncounterTable/Row|weight=5|quantity= | |{{EncounterTable/Row|weight=10|quantity=1|item=Chaingun}} | ||
|{{EncounterTable/Row|weight=10|quantity= | |{{EncounterTable/Row|weight=5|quantity=1|item=Flamethrower}} | ||
|{{EncounterTable/Row|weight=5|quantity= | |{{EncounterTable/Row|weight=5|quantity=1|item=Missile Launcher}} | ||
|{{EncounterTable/Row|weight=5|quantity= | |{{EncounterTable/Row|weight=15|quantity=1|item=Sniper Rifle}} | ||
|{{EncounterTable/Row|weight=15|quantity= | |{{EncounterTable/Row|weight=10|quantity=1|item=Laser Pistol}} | ||
|{{EncounterTable/Row|weight=10|quantity= | |{{EncounterTable/Row|weight=10|quantity=1|item=Laser Rifle}} | ||
|{{EncounterTable/Row|weight=10|quantity= | |{{EncounterTable/Row|weight=5|quantity=1|item=Turbow}} | ||
|{{EncounterTable/Row|weight=5|quantity= | |{{EncounterTable/Row|weight=2|quantity=1|item=Hypertractor}} | ||
|{{EncounterTable/Row|weight=2|quantity= | |{{EncounterTable/Row|weight=5|quantity=1|table=Missile 5}} | ||
|{{EncounterTable/Row| | |||
}} | }} | ||
=== Missile 5 === | |||
{{EncounterTable|roll=once|favilinkid=yes | |||
{{EncounterTable | |{{EncounterTable/Row|weight=10|quantity=1|item=Laser Pistol}} | ||
|{{EncounterTable/Row|weight=10|quantity= | |{{EncounterTable/Row|weight=10|quantity=1|item=Laser Rifle}} | ||
|{{EncounterTable/Row|weight=10|quantity= | |{{EncounterTable/Row|weight=5|quantity=1|item=Freeze Ray}} | ||
|{{EncounterTable/Row|weight=5|quantity= | |{{EncounterTable/Row|weight=5|quantity=1|item=Eigenrifle}} | ||
|{{EncounterTable/Row|weight=5|quantity= | |{{EncounterTable/Row|weight=5|quantity=1|item=Eigenpistol}} | ||
|{{EncounterTable/Row|weight=5|quantity= | |{{EncounterTable/Row|weight=5|quantity=1|item=Arc Winder}} | ||
|{{EncounterTable/Row|weight=5|quantity= | |{{EncounterTable/Row|weight=5|quantity=1|item=Turbow}} | ||
|{{EncounterTable/Row|table=Missile 6 | |{{EncounterTable/Row|weight=5|quantity=1|item=Hypertractor}} | ||
|{{EncounterTable/Row|weight=5|quantity=1|table=Missile 6}} | |||
}} | }} | ||
=== Missile 6 === | |||
{{EncounterTable|roll=once|favilinkid=yes | |||
{{EncounterTable | |{{EncounterTable/Row|weight=5|quantity=1|item=Laser Pistol}} | ||
|{{EncounterTable/Row|weight=5|quantity= | |{{EncounterTable/Row|weight=5|quantity=1|item=Laser Rifle}} | ||
|{{EncounterTable/Row|weight=5|quantity= | |{{EncounterTable/Row|weight=10|quantity=1|item=Eigenrifle}} | ||
|{{EncounterTable/Row|weight=10|quantity= | |{{EncounterTable/Row|weight=10|quantity=1|item=Eigenpistol}} | ||
|{{EncounterTable/Row|weight= | |{{EncounterTable/Row|weight=5|quantity=1|item=Arc Winder}} | ||
|{{EncounterTable/Row|weight=5|quantity= | |{{EncounterTable/Row|weight=2|quantity=1|item=Turbow}} | ||
|{{EncounterTable/Row|weight=5|quantity=1|item=Hypertractor}} | |||
|{{EncounterTable/Row|weight=5|quantity=1|item=Hand Rail}} | |||
|{{EncounterTable/Row|weight=5|quantity=1|item=Light Rail}} | |||
|{{EncounterTable/Row|weight=5|quantity=1|item=Blood-Gradient Hand Vacuum}} | |||
|{{EncounterTable/Row|weight=5|quantity=1|item=Di-Thermo Beam}} | |||
|{{EncounterTable/Row|weight=5|quantity=1|item=Nullray Pistol}} | |||
}} | }} | ||
=== Missile 7 === | |||
{{EncounterTable | {{EncounterTable|roll=once|favilinkid=yes | ||
{{EncounterTable | |{{EncounterTable/Row|weight=5|quantity=1|item=Spaser Rifle}} | ||
|{{EncounterTable/Row|weight=5|quantity= | |{{EncounterTable/Row|weight=5|quantity=1|item=Spaser Pistol}} | ||
|{{EncounterTable/Row|weight=5|quantity= | |{{EncounterTable/Row|weight=5|quantity=1|item=High-Voltage Arc Winder}} | ||
|{{EncounterTable/Row|weight= | |{{EncounterTable/Row|weight=5|quantity=1|item=Linear Cannon}} | ||
|{{EncounterTable/Row|weight= | |{{EncounterTable/Row|weight=3|quantity=1|item=Space Inverter}} | ||
|{{EncounterTable/Row|weight=1|quantity=1|item=Psychal Fleshgun}} | |||
}} | }} | ||
=== Missile 8 === | |||
{{EncounterTable | {{EncounterTable|roll=once|favilinkid=yes | ||
{{EncounterTable | |{{EncounterTable/Row|weight=5|quantity=1|item=Spaser Rifle}} | ||
|{{EncounterTable/Row|weight=5|quantity= | |{{EncounterTable/Row|weight=5|quantity=1|item=Spaser Pistol}} | ||
|{{EncounterTable/Row|weight=5|quantity= | |{{EncounterTable/Row|weight=5|quantity=1|item=High-Voltage Arc Winder}} | ||
|{{EncounterTable/Row|weight= | |{{EncounterTable/Row|weight=5|quantity=1|item=Linear Cannon}} | ||
|{{EncounterTable/Row|weight=3|quantity=1|item=Space Inverter}} | |||
|{{EncounterTable/Row|weight=1|quantity=1|item=Psychal Fleshgun}} | |||
}} | }} | ||
[[Category:Encounter Tables]] | [[Category:Encounter Tables]] |
Revision as of 18:53, 29 April 2022
This information is reliable as of patch 2.0.203.33. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.203.33. If this is no longer the current patch, you can help by updating it.
All chances are rounded to the hundreths place.
Missile 1
Item | Quantity | Weight | Chance |
---|---|---|---|
short bow | 11 | 15 | 75.00% |
Item from Missile 2 | 11 | 5 | 25.00% |
Missile 2
Item | Quantity | Weight | Chance |
---|---|---|---|
chrome revolver | 11 | 10 | 29.41% |
musket | 11 | 10 | 29.41% |
Issachar rifle | 11 | 5 | 14.71% |
electrobow | 11 | 2 | 5.88% |
compound bow | 11 | 2 | 5.88% |
Item from Missile 3 | 11 | 5 | 14.71% |
Missile 3
Item | Quantity | Weight | Chance |
---|---|---|---|
Issachar rifle | 11 | 15 | 11.54% |
pump shotgun | 11 | 15 | 11.54% |
semi-automatic pistol | 11 | 15 | 11.54% |
carbine | 11 | 15 | 11.54% |
grenade launcher | 11 | 5 | 3.85% |
electrobow | 11 | 10 | 7.69% |
chaingun | 11 | 10 | 7.69% |
flamethrower | 11 | 5 | 3.85% |
missile launcher | 11 | 5 | 3.85% |
sniper rifle | 11 | 10 | 7.69% |
chain pistol | 11 | 5 | 3.85% |
combat shotgun | 11 | 5 | 3.85% |
compound bow | 11 | 10 | 7.69% |
Item from Missile 4 | 11 | 5 | 3.85% |
Missile 4
Item | Quantity | Weight | Chance |
---|---|---|---|
chain pistol | 11 | 10 | 9.35% |
combat shotgun | 11 | 10 | 9.35% |
carbine | 11 | 10 | 9.35% |
grenade launcher | 11 | 5 | 4.67% |
freeze ray | 11 | 5 | 4.67% |
chaingun | 11 | 10 | 9.35% |
flamethrower | 11 | 5 | 4.67% |
missile launcher | 11 | 5 | 4.67% |
sniper rifle | 11 | 15 | 14.02% |
laser pistol | 11 | 10 | 9.35% |
laser rifle | 11 | 10 | 9.35% |
turbow | 11 | 5 | 4.67% |
hypertractor | 11 | 2 | 1.87% |
Item from Missile 5 | 11 | 5 | 4.67% |
Missile 5
Item | Quantity | Weight | Chance |
---|---|---|---|
laser pistol | 11 | 10 | 18.18% |
laser rifle | 11 | 10 | 18.18% |
freeze ray | 11 | 5 | 9.09% |
eigenrifle | 11 | 5 | 9.09% |
eigenpistol | 11 | 5 | 9.09% |
arc winder | 11 | 5 | 9.09% |
turbow | 11 | 5 | 9.09% |
hypertractor | 11 | 5 | 9.09% |
Item from Missile 6 | 11 | 5 | 9.09% |
Missile 6
Item | Quantity | Weight | Chance |
---|---|---|---|
laser pistol | 11 | 5 | 7.46% |
laser rifle | 11 | 5 | 7.46% |
eigenrifle | 11 | 10 | 14.93% |
eigenpistol | 11 | 10 | 14.93% |
arc winder | 11 | 5 | 7.46% |
turbow | 11 | 2 | 2.99% |
hypertractor | 11 | 5 | 7.46% |
hand rail | 11 | 5 | 7.46% |
light rail | 11 | 5 | 7.46% |
blood-gradient hand vacuum | 11 | 5 | 7.46% |
di-thermo beam | 11 | 5 | 7.46% |
nullray pistol | 11 | 5 | 7.46% |
Missile 7
Item | Quantity | Weight | Chance |
---|---|---|---|
spaser rifle | 11 | 5 | 20.83% |
spaser pistol | 11 | 5 | 20.83% |
high-voltage arc winder | 11 | 5 | 20.83% |
linear cannon | 11 | 5 | 20.83% |
space inverter | 11 | 3 | 12.50% |
psychal fleshgun | 11 | 1 | 4.17% |
Missile 8
Item | Quantity | Weight | Chance |
---|---|---|---|
spaser rifle | 11 | 5 | 20.83% |
spaser pistol | 11 | 5 | 20.83% |
high-voltage arc winder | 11 | 5 | 20.83% |
linear cannon | 11 | 5 | 20.83% |
space inverter | 11 | 3 | 12.50% |
psychal fleshgun | 11 | 1 | 4.17% |