Reclamation: Difference between revisions

Created page with "{{stub}} {{Quest |lv=? |givenby={{f|Barathrum the Old}} |factions=Barathrumites |rep=100 |npcs= {{f|Barathrum the Old}} |rewards=*?}} {{Qud dialogue|title=Barathrum|text=?}} == Journal == {{Quest step|title=Procure the Sanguine Fluid|subtask=Bring 20 drams of {{f|primordial soup}} to {{f|Pax Klanq}}.}}"
 
Basic page structure is setup, went by memory as far as general warleader locations. My latest Molting Spring playthrough corrupted after a power out, so for anyone more familiar with the quest: feel free to verify anything.
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{{stub}}
{{Spoiler}}{{Stub}}
{{Quest
{{Quest
|lv=?
| title = Reclamation
|givenby={{f|Barathrum the Old}}
| lv = 40
|factions=[[Barathrumites]]
| factions = [[Barathrumites]]
|rep=100
| npcs = {{f|Barathrum the Old}}, {{f|Girsh Agolgot}}, {{f|Girsh Bethsaida}}, {{f|Girsh Rermadon}}, {{f|Girsh Qas}}, {{f|Girsh Qon}}, {{f|Girsh Shug'ruith the Burrower}}
|npcs= {{f|Barathrum the Old}}
| givenby = [[Barathrum the Old]]}}
|rewards=*[[?]]}}
Becomes active alongside [[We Are Starfreight]].
{{Qud dialogue|title=Barathrum|text=?}}
The quest tasks the player with ridding the 16 zones around the [[Spindle]]'s base of the [[Putus Templar]]'s warleaders, and the [[Girsh Nephilim]].


== Journal ==
== Journal ==
{{Quest step|title=Procure the Sanguine Fluid|subtask=Bring 20 drams of {{f|primordial soup}} to {{f|Pax Klanq}}.}}
{{Quest step|title=Defeat =name=|subtask=Remove the threat of the Templar warleader from the perimeter of Omonporch.}}
The legendary {{favilink|Knight Commander of the Holy Temple}} can usually be found in the northern zone in Ommonporch.
 
{{Quest step|title=Defeat =name=|subtask=Remove the threat of the Templar warleader from the perimeter of Omonporch.}}
The legendary {{favilink|Knight Commander of the Holy Temple}} can usually be found within [[Ezra]].
 
{{Quest step|title=Defeat =name=|subtask=Remove the threat of the Templar warleader from the perimeter of Omonporch.}}
The legendary {{favilink|Grand newfather}} is often in the upper right parasang of the spindle's base.
 
{{Quest step|title=Defeat =name=|subtask=Remove the threat of the Templar warleader from the perimeter of Omonporch.}}
The legendary {{favilink|Temple mecha mk II}} is often in the upper left parasang of the spindle's base.
 
{{Quest step|title=Beast Slouching|subtask=Remove the threat of =name=.}}
{{Qud quote|{{Qud shader|m|ULLLLLLLLLLLLQ!}}
 
The aching world-moan of the Nephilim resounds, and your body throbs in the electric air!
 
It has arrived, {{Qud shader|R|direction}}.}}
Is a hidden objective that becomes active after 300-1500 turns, the Nephilim can be found in the direction given in the announcement. If any Nephilim were killed before the battle: they will have whatever powers were absorbed.
 
==Leaving the battlefield==
{{Qud quote|Leaving the battlefield may give the Templar time to regroup and result in more Barathrumite casualties. Proceed?}}
 
Leaving any of the 16 zones around the Spindle, will prompt this message. If the message is ignored: the battle will reset.
 
== Tips ==
{{Opinion}}
*As {{favilink|Barathrum the Old}} is a active follower throughout the quest: he bears a high risk of dying especially if caught in a Nephilim's [[Irisdual_Beam|irisdual beam]].
*Beast Slouching may be avoidable if all Nephilim are eradicated beforehand.
*Whilst Reclamation and it's sibling quest become available after [[The Golem]], albeit after the [[Golem]] is built: it's best to prepare and handle any unfinished business before accepting them. This is the time to acquire a sizeable party of companions if deemed necessary.
[[Category:Quests]][[Category:Main Questline]]