Merchants: Difference between revisions
m →Legendary Merchants: Item, not trade good |
m code reference for value |
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Merchants have a chance of spawning Legendary Merchants, loyal to the [[Merchants' Guild]]. They live in their own lairs, and are always guarded by two random hired guards. All stock will contain the Maker's Mark of the Merchant, which is a random [[Modding: Code page 437|Code page 437]] character from 1-254 (in decimal) excluding all alphanumerics, &, ^, and white space.{{Code Reference | namespace = XRL.World.ZoneBuilders | class = HeroMaker | method = MakeHero}} | Merchants have a chance of spawning Legendary Merchants, loyal to the [[Merchants' Guild]]. They live in their own lairs, and are always guarded by two random hired guards. All stock will contain the Maker's Mark of the Merchant, which is a random [[Modding: Code page 437|Code page 437]] character from 1-254 (in decimal) excluding all alphanumerics, &, ^, and white space.{{Code Reference | namespace = XRL.World.ZoneBuilders | class = HeroMaker | method = MakeHero}} | ||
The maker's mark increases the value of the item, and additionally shows which merchant made the item when looked at. | The maker's mark increases the value of the item by $5{{Code Reference | namespace = XRL.World.Parts | class = GenericInventoryRestocker | method = GetCraftmarkApplication}}, and additionally shows which merchant made the item when looked at. | ||
== In-depth Restocking Formula == | == In-depth Restocking Formula == |