Version history: Difference between revisions

m Add release notes for 207.81, 207.85, 207.87, 207.89, 207.93, 207.97, and 207.98
m Add release notes for 207.99
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{{Version History Nav}}
{{Version History Nav}}
== 2024 ==
== 2024 ==
=== 207.99 ===
[https://freeholdgames.itch.io/cavesofqud/devlog/790973/feature-friday-august-30-2024 Released September 13, 2024]
* Added the rest of the activated ability descriptions.
* Added several more descriptions for creatures and items, finishing a full pass.
* Added icons to the pet selection menu during character creation
* You may now cook with objects from adjacent cells (eg, open bodies of water).
* Inanimate objects that are on fire or being attacked will no longer be too distracted to allow you to place objects on or in them.
* Clicking on zone transition arrows now walks you to the edge of the screen instead of taking a single step.
* The pet Frondzie now more reliably uses it's taunt whenever you are in combat.
* Fixed the "NoCombat" tag used on various pets.
* The pet Ercolano should be properly animated now.
* The lairs of legendary girshling should now be populated with more girsh creatures rather than random creatures.
* Added a verification step when saving the game to ensure it was written to disk correctly.
* Gave decarbonizers turret bodies rather than hover robot bodies.
* Fixed a bug that caused the Precognition vfx to get stuck or not wait until the zone was rendered before animating.
* Fixed a bug that caused companions to have the incorrect water ritual liquid.
* Fixed a bug that caused creature opinions to temporarily be ignored after a save was loaded.
* Fixed a bug that caused multiple redundant popups to appear if your precognitive vision was about to run out after you already chose to return.
* Fixed a bug that rarely caused you to die after choosing to return to the start of your precognitive vision.
* Fixed a memory leak when choosing to not return to the start of your precognitive vision.
* Fixed a bug that caused cloned abilities to never come off cooldown.
* Fixed a bug that caused Ultra Fire to not have a cooldown.
* Fixed a typo in the Empty the Clips activation message.
* Fixed some typos in worldmap messages.
* [modding] Added a 'clearcooldowns' wish that can be used in some cases to resolve issues with non-ticking cooldowns.
=== 207.98 ===
=== 207.98 ===