Bleeding: Difference between revisions
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Added reference to Nostrums skill |
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{{Effect|&rbleeding|(damage amount) damage per turn. | {{Effect|&rbleeding|(damage amount) damage per turn. | ||
|Bleeding | |Bleeding | ||
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[[Meditate|Meditating]] effectively allows you to heal from bleeding three times faster, because it grants two additional save chances per turn, and reduces the save difficulty by 1 with each of those save attempts.<ref><code>XRL.World.Effects.Meditating</code></ref> | [[Meditate|Meditating]] effectively allows you to heal from bleeding three times faster, because it grants two additional save chances per turn, and reduces the save difficulty by 1 with each of those save attempts.<ref><code>XRL.World.Effects.Meditating</code></ref> | ||
Bleeding can be stopped immediately by [[Recuperating]]. | Bleeding can be stopped immediately by [[Recuperating]] or using the [[Nostrums]] skill. | ||
== Things That Cause Bleeding == | == Things That Cause Bleeding == |