Bleeding: Difference between revisions

m Add Missing Info notice
Added reference to Nostrums skill
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{{Missing info|Lacks reference to the [[Nostrums]] skill.}}
{{Effect|&rbleeding|(damage amount) damage per turn.
{{Effect|&rbleeding|(damage amount) damage per turn.
|Bleeding
|Bleeding
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[[Meditate|Meditating]] effectively allows you to heal from bleeding three times faster, because it grants two additional save chances per turn, and reduces the save difficulty by 1 with each of those save attempts.<ref><code>XRL.World.Effects.Meditating</code></ref>
[[Meditate|Meditating]] effectively allows you to heal from bleeding three times faster, because it grants two additional save chances per turn, and reduces the save difficulty by 1 with each of those save attempts.<ref><code>XRL.World.Effects.Meditating</code></ref>


Bleeding can be stopped immediately by [[Recuperating]].
Bleeding can be stopped immediately by [[Recuperating]] or using the [[Nostrums]] skill.


== Things That Cause Bleeding ==
== Things That Cause Bleeding ==