Crystallinity: Difference between revisions
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{{As Of Patch|2.0.209.43}} | |||
{{Mutation | {{Mutation | ||
| title = {{PAGENAME}} | | title = {{PAGENAME}} | ||
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| gameversion = 2.0.206.63 | | gameversion = 2.0.206.63 | ||
}} | }} | ||
Crystallinity is a mutation that can only be gained by consuming the [[Crystal Delight]]. | Crystallinity is a mutation that can only be gained by consuming the [[Crystal Delight]].{{Code Reference|namespace=XRL.World.Parts.Mutation|class=Crystalinity}} | ||
== Effects == | == Effects == | ||
* | * The creature is considered [[Properties|inorganic]] and made of stone and crystal. | ||
** | ** A {{f|Tattoo gun}} will not work on inorganic limbs. Instead, creatures can be [[engraved]] using any [[gaslight]] weapons such as a {{f|gaslight chisel}}. | ||
* +4 AV | * +4 [[Armor (AV)|AV]] | ||
* -50 Electrical Resistance | * -50 [[Resistances|Electrical Resistance]] | ||
* +25% to refract light based attacks. The refraction chance does not stack with other sources | * +25% to [[refraction|refract]] [[Damage#Light|light-based attacks]]. The refraction chance does not stack with other sources.{{citation needed}} | ||
* | * This creature creates twice as many clones from effects that make non-biological clones. | ||
** Sources of non-biological clones are {{f|Temporal Fugue}}, {{f|Evil Twin}}, {{f|shade oil injector}} overdose, {{f|gelatinous prism}} and {{f|gelatinous antiprism}}, and breaking {{f|hexagonal crystal}}. | ** Sources of non-biological clones are {{f|Temporal Fugue}}, {{f|Evil Twin}}, {{f|shade oil injector}} [[Tonics#Adverse Reactions|overdose]], {{f|gelatinous prism|plural}} and {{f|gelatinous antiprism|plural}}, and breaking {{f|hexagonal crystal|plural}}. | ||
<noinclude> | <noinclude> | ||
{{references}} | |||
{{Mutation Navbox}} | {{Mutation Navbox}} | ||
</noinclude> | </noinclude> |