Girsh Qon: Difference between revisions
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{{Name}} is one of the six [[Girsh Nephilim]]. She will be found with {{favilink|Girsh Qas}} 3 strata underneath their "chuppah" in the {{favilink|Moon Stair}}. | {{Name}} is one of the six [[Girsh Nephilim]]. She will be found with {{favilink|Girsh Qas}} 3 strata underneath their "chuppah" in the {{favilink|Moon Stair}}. | ||
She has a unique effect which causes anyone within her line of | She has a unique effect which causes anyone within her line of set to be rendered [[confused]]. She and Qas are immune to this effect. | ||
== This creature burns bright in the chord of {{name}} == | == This creature burns bright in the chord of {{name}} == | ||
Killing Girsh Qon or pacifying her via the [[water ritual]] will cause her to drop the {{favilink|Circle of light in the chord of Qon}}, which grants +10 [[Quickness]] whilst equipped. Killing Girsh Qon will also give all remaining Girsh +25 Quickness; this does not occur when pacifying her. | Killing Girsh Qon or pacifying her via the [[water ritual]] will cause her to drop the {{favilink|Circle of light in the chord of Qon}}, which grants +10 [[Quickness]] whilst equipped. Killing Girsh Qon will also give all remaining Girsh +25 Quickness; this does not occur when pacifying her. | ||
== Combat tips == | |||
Qon has a unique ability{{Code Reference|namespace=XRL.World.Parts|class=ConfuseOnSight}} that causes creatures within her line of sight to become [[Confused]] on sight. A creature must make a difficult 25 [[Willpower]] [[save]] in order to prevent confusion. This save must be re-rolled every turn that the creature is not already confused. When the save fails, the creature becomes confused for 10-15 turns. | |||
Qon's confusion ability can make her difficult to defeat in combat, as it can cause an unprepared player to remain perpetually confused while fighting her and {{favilink|Girsh Qas}}. While a high Willpower stat and skills like [[Iron Mind]] can help to mitigate this ability, it is generally inadvisable to rely on them alone, since a player must make a high-difficulty save against this ability every turn that they are not already Confused. | |||
A more reliable strategy is to utilize effects that prevent confusion altogether. In particular, {{favilink|sphynx salt injector|plural}} provide temporary immunity confusion that negates Qon's ability completely. | |||
== References == | |||
<references/> | |||
{{Creature Navbox|Girsh}} | {{Creature Navbox|Girsh}} |