Endgame:Ending: Difference between revisions
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* Return, where the player returns to Qud | * Return, where the player returns to Qud | ||
* Covenant, where the player forms a covenant with {{f id|Resheph Hologram|Resheph}}, remaining on the North Sheva | * Covenant, where the player forms a covenant with {{f id|Resheph Hologram|Resheph}}, remaining on the North Sheva | ||
* Accede, where the player agrees with Resheph's plan to annihilate intelligent life on Qud | * Accede, where the player agrees with {{f id|Resheph Hologram|Resheph's}} plan to annihilate intelligent life on Qud | ||
* Launch, where the player leaves the North Sheva on the Exodus at [[Endgame:Starfarer's Quay|the Starfarer's Quay]] | * Launch, where the player leaves the North Sheva on the Exodus at [[Endgame:Starfarer's Quay|the Starfarer's Quay]] | ||
* Marooned, where the player is unable to leave the North Sheva or participate in the other ending types | * Marooned, where the player is unable to leave the North Sheva or participate in the other ending types | ||
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The player returns from North Sheva and goes back to Qud. This victory can be achieved one of two ways: | The player returns from North Sheva and goes back to Qud. This victory can be achieved one of two ways: | ||
* In the conversation with | * In the conversation with {{f id|Resheph Hologram|Resheph}} at the [[Endgame:Northern Ark|Northern Ark]], the player declares that they will return to Qud to "nurture its communities."{{XML Reference|hiddenconversation|Resheph}} | ||
* If the player destroys | * If the player destroys {{f id|Resheph Hologram|Resheph}} by opening or breaking the {{f|nondeterministic core}}, then the [[Endgame:graphene ribbon|graphene ribbon]] at the [[Endgame:Arrivarium|Arrivarium]] will become operational and the player may descend it while piloting the [[Golem]].{{Code Reference|namespace=XRL.World.Parts|class=AscensionCable|method=TryDescend}} | ||
Either of these actions will immediately end the game in a victory. | Either of these actions will immediately end the game in a victory. | ||
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* The player must have learned that {{favilink|Barathrum the Old}} was a part of the Trium during the conversation available with him during the Spindle ascent.{{XML Reference|hiddenconversation|Barathrum}} | * The player must have learned that {{favilink|Barathrum the Old}} was a part of the Trium during the conversation available with him during the Spindle ascent.{{XML Reference|hiddenconversation|Barathrum}} | ||
* Barathrum must either be dead, or have already left the North Sheva by launching the Exodus at [[Endgame:Starfarer's Quay|the Starfarer's Quay]].<ref name="Resheph" /> | * Barathrum must either be dead, or have already left the {{f|North Sheva}} by launching the Exodus at [[Endgame:Starfarer's Quay|the Starfarer's Quay]].<ref name="Resheph" /> | ||
* The | * The {{f|nondeterministic core}} must be intact. | ||
* The player must be able to speak with Resheph, and not be stranded in another part of the North Sheva. | * The player must be able to speak with {{f id|Resheph Hologram|Resheph}}, and not be stranded in another part of the {{f|North Sheva}}. | ||
===Accede=== | ===Accede=== | ||
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The player accedes to Resheph's plan to till the noosphere. To achieve this victory, the following conditions must be met: | The player accedes to Resheph's plan to till the noosphere. To achieve this victory, the following conditions must be met: | ||
* The player must be able to speak to Resheph, so the | * The player must be able to speak to {{f id|Resheph Hologram|Resheph}}, so the {{f|nondeterministic core}} must be intact. | ||
===Launch=== | ===Launch=== | ||
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* The [[Golem]] must be dead. | * The [[Golem]] must be dead. | ||
* The Exodus must have been launched. Either {{favilink|Barathrum the old}} may launch it himself, or the player may start the launch sequence and leave the Exodus before it takes off. | * The Exodus must have been launched. Either {{favilink|Barathrum the old}} may launch it himself, or the player may start the launch sequence and leave the Exodus before it takes off. | ||
* The player must open or break the | * The player must open or break the {{f|nondeterministic core}} and thus destroy {{f id|Resheph Hologram|Resheph}}. | ||
After these conditions have been met, then the game would end with a Marooned victory after the player takes a turn.{{Code Reference|namespace=XRL.World.Parts|class=ArkCore|method=StartEnd}} | After these conditions have been met, then the game would end with a Marooned victory after the player takes a turn.{{Code Reference|namespace=XRL.World.Parts|class=ArkCore|method=StartEnd}} |