Relic: Difference between revisions

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The following powers, sometimes referred to as major relic powers, can be generated on weapons, armor, and shields. '''{{Color|W|Gold-colored}}''' values are randomly determined. '''{{Color|C|Chrome-colored}}''' values are decided based on the Tier of the armor or weapon, which can range from 1-8 (tier 1 items will have the lowest value shown below, while tier 8 items will have the highest value shown).
The following powers, sometimes referred to as major relic powers, can be generated on weapons, armor, and shields. '''{{Color|W|Gold-colored}}''' values are randomly determined. '''{{Color|C|Chrome-colored}}''' values are decided based on the Tier of the armor or weapon, which can range from 1-8 (tier 1 items will have the lowest value shown below, while tier 8 items will have the highest value shown).


Powers marked with an <sup style="font-size:70%;color:#0096ff;>E</sup> require an energy cell to function.
Powers marked with an <sup style="font-size:70%;color:#0096ff;>E</sup> require an [[energy cell]] to function.


{| class="wikitable sortable"
{| class="wikitable sortable"
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|-
|-
| Traveller's Boon - [[Movespeed]] <sup style="font-size:70%;color:#0096ff;>E</sup>
| Traveller's Boon - [[Movespeed]] <sup style="font-size:70%;color:#0096ff;>E</sup>
| '''+({{Color|W|1-4}}'''+'''{{Color|C|8-32}})''' Movement speed<br>'''+({{Color|W|20-40}}'''+'''{{Color|C|0-70}})''' lbs. carry capacity.<br>''(Movement speed bonus requires [[:Category:Energy_Cells|energy cell]], carry capacity does not.)''
| '''+({{Color|W|1-4}}'''+'''{{Color|C|8-32}})''' Movement speed<br>'''+({{Color|W|20-40}}'''+'''{{Color|C|0-70}})''' lbs. carry capacity.<br>''(Movement speed bonus requires [[energy cell]], carry capacity does not.)''
| Armor and Shields
| Armor and Shields
|-
|-