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{{Qud text|Temperature: &C-20°}} | {{Qud text|Temperature: &C-20°}} | ||
On | On the 5th stratum down is a {{favilink|chrome platform}} which can be used to skip the next 5 strata, taking the player all the way down to the 11th stratum. Stand on it and activate the {{favilink page|control switch (elevator)}} to go down. This same elevator can be recalled to anywhere in its path by using the button stationed there, and can be used to re-ascend to this stratum. | ||
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{{Qud text|Temperature: &c-29°, -38°, -47°, &B-56°, -65°}} | {{Qud text|Temperature: &c-29°, -38°, -47°, &B-56°, -65°}} | ||
Eight | Eight strata below Bethesda Susa you will find the {{favilink|Alchemist}} in his workshop. Speaking with him grants an [[achievements|achievement]]. Be wary of provocation, once hostile the alchemist can, and will, go out in a blaze of glory. | ||
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{{Qud text|Temperature: &B-74°, &b-83°}} | {{Qud text|Temperature: &B-74°, &b-83°}} | ||
The 11th | The 11th stratum holds the destination platform for the elevator from the 5th level. If the elevator platform is not present, it may be called to this strata using the control switch. If wanting to descend, the player can jump into the {{favilink|deep shaft}} to arrive at the 12th stratum, or can just take the stairs. | ||
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== cybernetics ward == | == cybernetics ward == | ||
<div style=float:left>[[File:Bethesda_Susa_surface.png|300px|thumb|left|An example of the surface level layout of Bethesda Susa.]]</div> | <div style=float:left>[[File:Bethesda_Susa_surface.png|300px|thumb|left|An example of the surface level layout of Bethesda Susa.]]</div> | ||
{{Qud text| | {{Qud text|Stratum: 13}} | ||
{{Qud text|Temperature: &b-92°}} | {{Qud text|Temperature: &b-92°}} | ||
On this | On this stratum are four {{favilink|becoming nook|plural}}. | ||
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{{Qud text|Temperature: &K-101°, -110°}} | {{Qud text|Temperature: &K-101°, -110°}} | ||
If the player has no cold resist at all, they can freeze solid on | If the player has no cold resist at all, they can freeze solid on these strata. | ||
There are six cryogenic chambers on the 14th | There are six cryogenic chambers on the 14th stratum, and the intact ones are filled with {{favilink|Cryogenic mist}}. A {{favilink|phase spider}} has been spinning {{favilink|phase web|plural}} at the east end of the floor, which are one possible way of passing through the {{favilink|fused security door}} sealing the stairs downward. | ||
Stratum 15 contains six more intact cryogenic chambers, several of which contain (in a frozen state) potentially game-ending creatures. Also, there is a (non-frozen) {{favilink|juicing cannibal}} carrying a fully operational {{favilink|missile launcher}}. If the cannibal explodes open any of the chambers, the player may be forced to confront: | |||
* {{favilink|Saad Amus, The Sky-Bear}}, who carries the {{favilink|Flume-Flier of the Sky-Bear}} and a {{favilink|ceremonial vibrokhopesh}} | * {{favilink|Saad Amus, The Sky-Bear}}, who carries the {{favilink|Flume-Flier of the Sky-Bear}} and a {{favilink|ceremonial vibrokhopesh}} | ||
* a {{favilink|yempuris phi}} | * a {{favilink|yempuris phi}} | ||
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* or another phase spider | * or another phase spider | ||
To the west is another {{favilink|chrome platform}} and a switch to go down a single stratum to the final level. | |||
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== Temple of the Rock == | == Temple of the Rock == | ||
<div style=float:left>[[File:Bethesda_Susa_surface.png|300px|thumb|left|An example of the surface level layout of Bethesda Susa.]]</div> | <div style=float:left>[[File:Bethesda_Susa_surface.png|300px|thumb|left|An example of the surface level layout of Bethesda Susa.]]</div> | ||
{{Qud text| | {{Qud text|Stratum: 16}} | ||
{{Qud text|Temperature: &G25°}} | {{Qud text|Temperature: &G25°}} | ||
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{{Qud text|Temperature: &G25°}} | {{Qud text|Temperature: &G25°}} | ||
These deeper | These deeper strata of Bethesda Susa are not connected to the rest of the level with stairs, and as such are inaccessible without a {{favilink|spiral borer}} or similar means of digging downwards. They are procedurally generated, using the generic 'ruins' tiles and layout, and are populated principally by lower level creatures found elsewhere in Bethesda Susa. Visiting them is optional. | ||
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{{Opinion}}Players should be prepared to deal with increasingly low temperatures as they descend, as well as to fight or bypass the inhabitants and hazards of Bethesda Susa. Some things that may help: | {{Opinion}}Players should be prepared to deal with increasingly low temperatures as they descend, as well as to fight or bypass the inhabitants and hazards of Bethesda Susa. Some things that may help: | ||
* High reputation with the Mechanimists | * High reputation with the Mechanimists. | ||
* Cold resistance equipment, such as an {{Favilink|elastyne skull cap}} or {{Favilink|ape fur hat}}, an {{Favilink|ape fur cloak}} or {{Favilink|quilted shawl}}, {{Favilink|ape fur gloves}}, and any equipment modded to be [[wooly]]. | * Cold resistance equipment, such as an {{Favilink|elastyne skull cap}} or {{Favilink|ape fur hat}}, an {{Favilink|ape fur cloak}} or {{Favilink|quilted shawl}}, {{Favilink|ape fur gloves}}, and any equipment modded to be [[wooly]]. | ||
* Protection from gases, such as a {{Favilink|vinewood sap mask}}, {{Favilink|gas mask}} or other equipment that is [[fitted with filters]]. | * Protection from gases, such as a {{Favilink|vinewood sap mask}}, {{Favilink|gas mask}} or other equipment that is [[fitted with filters]]. | ||
* A weapon that is [[electrified]] to deal with the many [[Robots]] in {{Qud text|Bethesda Susa}}. | * A weapon that is [[electrified]] to deal with the many [[Robots]] in {{Qud text|Bethesda Susa}}. | ||
*A source of [[normality]] or [[normality gas]], such as an {{Favilink|ontological anchor}}, equipment modded with [[nulling]], a {{Favilink|normality gas pump}}, or {{Favilink|normality gas grenade|plural}} to deal with the infrequent, but dangerous {{Favilink|twinning lamprey}} that roam the abandoned wards past the healing pools. | *A source of [[normality]] or [[normality gas]], such as an {{Favilink|ontological anchor}}, equipment modded with [[nulling]], a {{Favilink|normality gas pump}}, or {{Favilink|normality gas grenade|plural}} to deal with the infrequent, but dangerous {{Favilink|twinning lamprey}} that roam the abandoned wards past the healing pools. | ||
* Some way to cool down enemies, such as a {{Favilink|freeze ray}}, a [[freezing]] weapon, or {{Favilink|freeze grenade|plural}}, as the low temperatures | * Some way to cool down enemies, such as a {{Favilink|freeze ray}}, a [[freezing]] weapon, or {{Favilink|freeze grenade|plural}}, as the low temperatures make everyone else more vulnerable to being [[frozen]] too. | ||
*[[Explosions|Explosives]] or [[vibro weapons]] to deal with the [[Cragmensch]] that can be found throughout {{Qud text|Bethesda Susa}}. | *[[Explosions|Explosives]] or [[vibro weapons]] to deal with the [[Cragmensch]] that can be found throughout {{Qud text|Bethesda Susa}}. | ||
* Many {{Favilink|bandage|plural}} to deal with the bleeding inflicted by {{Favilink|lurking beth|plural}}. [[Defoliant]] can be used to clear clusters of beths without angering other creatures. | * Many {{Favilink|bandage|plural}} to deal with the bleeding inflicted by {{Favilink|lurking beth|plural}}. [[Defoliant]] can be used to clear clusters of beths without angering other creatures. |
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