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(Add normal acid effect and a note) |
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{{As Of Patch|2.0. | {{As Of Patch|2.0.204.75}} | ||
{{tocright}} | {{tocright}} | ||
{{Cooking effect | {{Cooking effect | ||
| id = acid | |||
| name = acid-based | |||
| uniteffects = +10-15 Acid Resist<br><!-- | |||
-->Can use [[Corrosive Gas Generation]] at level 1-2. If you already have Corrosive Gas Generation, it's enhanced by 2-3 levels.<br><!-- | |||
-->Can use [[Corrosive Breath]] at level 1-2. If you already have Corrosive Breath, it's enhanced by 2-3 levels. | |||
| subtype = simple | |||
}}<!-- | |||
-->{{Cooking effect | |||
| id = acidMinor | | id = acidMinor | ||
| name = simple acid-based | | name = simple acid-based | ||
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==Triggered Effects== | ==Triggered Effects== | ||
{{triggered effects}} | {{triggered effects}} | ||
==Trivia== | |||
There exists a normal acid-based cooking effect defined in the code that is (currently) equivalent to the simple acid-based effect{{XML Reference|object|ProceduralCookingIngredient_acid}}. It is used when selecting effects for [[Random cooking effects|random cooking effects]]. | |||
{{References|2.0.204.75}} | |||
{{Cooking Navbox}} | {{Cooking Navbox}} | ||
[[Category:Cooking Effects]] | [[Category:Cooking Effects]] |