Biodynamic power plant: Difference between revisions
Updated by Teamtoto with game version 2.0.200.80 using QBE v1.0rc2
imported>Trashmonks (Created by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2) |
imported>Trashmonks |
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{{As Of Patch|2.0.200.80}} | |||
{{Item | {{Item | ||
| title = {{Qud text|{{Qud shader|Y|biodynamic power plant}}}} | | title = {{Qud text|{{Qud shader|Y|{{(}}biodynamic power plant{{)}}}}}} | ||
| image = biodynamic power plant.png | | image = biodynamic power plant.png | ||
| weight = 2 | | weight = 2 | ||
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| inheritingfrom = BaseCybernetics2Equipment_6point | | inheritingfrom = BaseCybernetics2Equipment_6point | ||
| desc = A microturbine skims hemopower off the circulation of blood and the chemical reactions therein. | | desc = A microturbine skims hemopower off the circulation of blood and the chemical reactions therein. | ||
{{Qud shader|rules|{{(}}Provides a continuous 5000 units of charge per turn to equipped items that can access onboard power systems, such as items with the Jacked mod.{{)}}}} | |||
| categories = Items | | categories = Items | ||
}} | }} | ||
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