Boomrose arrow: Difference between revisions
Updated by Teamtoto using QBE v1.0rc1
imported>Trashmonks |
imported>Trashmonks |
||
Line 11: | Line 11: | ||
| renderstr = / | | renderstr = / | ||
| id = Boomrose Arrow | | id = Boomrose Arrow | ||
| twohanded = no | | extra = {{Extra info|twohanded = no }} | ||
| inheritingfrom = Projectile | | inheritingfrom = Projectile | ||
| dynamictable = {{Dynamic object|Ammo}} </br>{{Dynamic object|MeleeWeapons}} | | dynamictable = {{Dynamic object|Ammo|Boomrose Arrow}} </br>{{Dynamic object|MeleeWeapons|Boomrose Arrow}} | ||
| desc = Reds and oranges swirl in the bulbous arrowhead. Ignition is a notch away. | | desc = Reds and oranges swirl in the bulbous arrowhead. Ignition is a notch away. | ||
}} | }} | ||
[[Category:Ammo]] | [[Category:Ammo]] | ||
Explodes on impact, dealing 1d6 undodgeable and unblockable damage. This makes {{Name}} usage an effective strategy against evasive or well-armored enemies with relatively low health pools. | Explodes on impact, dealing 1d6 undodgeable and unblockable damage. This makes {{Name}} usage an effective strategy against evasive or well-armored enemies with relatively low health pools. |