Boomrose arrow: Difference between revisions

54 bytes added ,  20:13, 9 September 2019
Updated by Teamtoto using QBE v1.0rc1
imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
Line 11: Line 11:
| renderstr = /
| renderstr = /
| id = Boomrose Arrow
| id = Boomrose Arrow
| twohanded = no
| extra = {{Extra info|twohanded = no }}
| inheritingfrom = Projectile
| inheritingfrom = Projectile
| dynamictable = {{Dynamic object|Ammo}} </br>{{Dynamic object|MeleeWeapons}}
| dynamictable = {{Dynamic object|Ammo|Boomrose Arrow}} </br>{{Dynamic object|MeleeWeapons|Boomrose Arrow}}
| desc = Reds and oranges swirl in the bulbous arrowhead. Ignition is a notch away.
| desc = Reds and oranges swirl in the bulbous arrowhead. Ignition is a notch away.
}}
}}
[[Category:Ammo]]
[[Category:Ammo]]
Explodes on impact, dealing 1d6 undodgeable and unblockable damage. This makes {{Name}} usage an effective strategy against evasive or well-armored enemies with relatively low health pools.
Explodes on impact, dealing 1d6 undodgeable and unblockable damage. This makes {{Name}} usage an effective strategy against evasive or well-armored enemies with relatively low health pools.
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