Caves of Qud Wiki:Style Guide: Difference between revisions

m
imported>AgentJR-gpuser
(→‎Capturing High-Quality Screenshots: added info about disabling vignette and scanlines)
imported>AgentJR-gpuser
m (→‎Sprite Uploading: touch ups)
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**A dialog will popup to warn you about the file size, click ''Scale''.
**A dialog will popup to warn you about the file size, click ''Scale''.


Here I recommend going to ''File > Export As'' and overwriting the original screenshot, in case you need to come back and fix a botched/missed sprite.
Here I recommend going to ''File > Overwrite screenshotname.png'' to overwrite the original screenshot, in case you need to come back and fix a botched/missed sprite.


*Press <code>alt+v</code>><code>h</code> and <code>alt+v</code>><code>p</code> to activate the ''Show Grid'' and ''Snap to Grid'' options.
*Press <code>alt+v</code>><code>h</code> and <code>alt+v</code>><code>p</code> to activate the ''Show Grid'' and ''Snap to Grid'' options.
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*Press <code>alt+i</code>><code>c</code> then <code>ctrl+shift+e</code> to crop and export the lone sprite as a .png.
*Press <code>alt+i</code>><code>c</code> then <code>ctrl+shift+e</code> to crop and export the lone sprite as a .png.
**Name the file to match the in-game name and replace the spaces with <code>_</code> underscores.
**Name the file to match the in-game name and replace the spaces with <code>_</code> underscores.
*Press <code>ctrl+z</code> until you return to the full image, and select another sprite.


===Uploading Finished Sprites===
===Uploading Finished Sprites===