Cherub: Difference between revisions

209 bytes added ,  05:19, 21 May 2022
m (Fixes a missing word)
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! Notes
! Notes
|-
|-
|glass
|{{qud text|&Kglass}}
|{{qud text|glass}}
|{{qud text|glass}}
|• Attacks have a 10% chance to dismember.
|• Attacks have a 10% chance to dismember.
Line 45: Line 45:
|
|
|-
|-
| jewels
|{{qud text|&Mjewels}}
| jeweled
|{{qud text|jeweled}}
| • +10 Ego.
| • +10 [[Ego]].
• Attacks have a small chance to [[Transmute into Gem|transmute opponents into gemstones]].
• Attacks have a small chance to [[Transmute into Gem|transmute opponents into gemstones]].
| There is a 5% chance to to transmute into gemstones. This is [[instant death]], even if the target was a dominated creature.
| There is a 5% chance to to transmute into gemstones. This is [[instant death]], even if the target was a dominated creature.
|-
|-
| stars
|{{qud text|&Ystars}}
| {{qud text|star}}
|{{qud text|star}}
| • [[Light Manipulation]] 10
|• {{favilink|Light Manipulation}} 10
|
|
|-
|-
| time
|{{qud text|&btime}}
| {{qud text|time}}
|{{qud text|time}}
| • [[Temporal Fugue]] 10
|• {{favilink|Temporal Fugue}} 10
|
|
|-
|-
| salt
|{{qud text|&ysalt}}
| {{qud text|salt}}
|{{qud text|salt}}
| • +10 Willpower
|• +10 [[Willpower]]
• +100% HP
• +100% [[HP]]
|
|
|-
|-
| ice
|{{qud text|&Cice}}
| {{qud text|ice}}
|{{qud text|ice}}
| • +100 Cold Resist
|• +100 Cold Resist
• [[Ice Breath]] 10
• [[Ice Breath]] 10
|
|
|-
|-
| scholarship
|{{qud text|&Bscholarship}}
| {{qud text|learned}}
|{{qud text|learned}}
| • +10 Intelligence
|• +10 [[Intelligence]]
• Attacks discharge {{favilink|clockwork beetle|plural}}.
• Attacks discharge {{favilink|clockwork beetle|plural}}.
|
|
|-
|-
| might
|{{qud text|&rmight}}
| {{qud text|mighty}}
|{{qud text|mighty}}
| • +20 Strength
|• +20 [[Strength]]
|
|
|-
|-
| chance
|{{qud text|&mchance}}
| {{qud text|chaotic}}
|{{qud text|chaotic}}
| • Whenever this creature is about to take damage, there's a 25% chance they blink away instead.
|• Whenever this creature is about to take damage, there's a 25% chance they blink away instead.
• Whenever this creature attacks, 50% of the time [[the Fates have their way]].
• Whenever this creature attacks, 50% of the time [[the Fates have their way]].
|
|
|-
|-
| circuitry
|{{qud text|&Wcircuitry}}
| {{qud text|electric}}
|{{qud text|electric}}
| • +100 Electrical Resist
|• +100 Electrical Resist
[[Electrical Generation]] 10
{{favilink|Electrical Generation}} 10
|
|
|-
|-
| travel
|{{qud text|&gtravel}}
| {{qud text|quickened}}
|{{qud text|quickened}}
| • +5 Quickness
|• +5 [[Quickness]]
[[Teleportation]] 10
{{favilink|Teleportation}} 10
|
|
|}
|}
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