Conservator: Difference between revisions

No change in size ,  01:17, 26 April 2021
Updated by Eels1900 with game version 2.0.202.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by Teamtoto with game version 2.0.202.40 using QBE v1.0rc2)
imported>Trashmonks
(Updated by Eels1900 with game version 2.0.202.57 using QBE v1.0rc2)
Line 5: Line 5:
| lv = 30
| lv = 30
| hp = 250
| hp = 250
| av = 13
| av = 11
| dv = -9
| dv = 11
| weight = 200
| weight = 200
| featureweightinfo = no
| featureweightinfo = no
Line 40: Line 40:
| desc = Mirrored chrome spangles gather in waves and break on the seams of the dead-sitter colossus's electroplated chassis. Loose sequins, like free radicals, are sent tumbling by time and earth-pull.
| desc = Mirrored chrome spangles gather in waves and break on the seams of the dead-sitter colossus's electroplated chassis. Loose sequins, like free radicals, are sent tumbling by time and earth-pull.
| categories = Robots
| categories = Robots
| gameversion = 2.0.202.40
| gameversion = 2.0.202.57
}}
}}
<!-- END QBE -->'''Conservators''' are high level [[:Category:Robots (faction)|robots]] that are most commonly found in the {{favilink|Tomb of the Eaters}}. They have every [[Shield]] skill as well as [[Cudgel Proficiency]] and [[Bludgeon]], making them quite robust in melee combat. They are equipped with a {{favilink|Light rail}} for ranged combat, which fires '''fat photons''', wide light projectiles that cannot be [[DV|dodged]] and pierce through all targets along their path, similar to an {{favilink|Eigenrifle}}.
<!-- END QBE -->'''Conservators''' are high level [[:Category:Robots (faction)|robots]] that are most commonly found in the {{favilink|Tomb of the Eaters}}. They have every [[Shield]] skill as well as [[Cudgel Proficiency]] and [[Bludgeon]], making them quite robust in melee combat. They are equipped with a {{favilink|Light rail}} for ranged combat, which fires '''fat photons''', wide light projectiles that cannot be [[DV|dodged]] and pierce through all targets along their path, similar to an {{favilink|Eigenrifle}}.


The {{name}} will not be initially hostile to creatures with a Mark of Death.
The {{name}} will not be initially hostile to creatures with a Mark of Death.
Anonymous user