Controls: Difference between revisions

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==Basic Gameplay==
==Basic Gameplay==
{{gamename}} is styled like a traditional Roguelike- as such, each item, creature, and object occupy the same amount of space on the screen. Multiple items can occupy a single tile, meaning the corpse of a felled enemy will often hide the creatures dropped inventory underneath.
<div style=float:left>[[File:buddies.png|thumb|left|A "dog-sized" electrofuge next to a "two stories high" salt kraken.]]</div>
As a turn-based game, the player is free to think over every move.
*{{gamename}} is styled like a traditional Roguelike- as such, each item, creature, and object occupy the same amount of space on the screen. Multiple items can occupy a single tile, meaning the corpse of a felled enemy will often hide the creatures dropped inventory underneath.
 
*As a turn-based game, the player is free to think over every move.
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==External Guides==
==External Guides==
* [https://steamcommunity.com/sharedfiles/filedetails/?id=17114933 Basic Qud Gameplay FAQ]
* [https://steamcommunity.com/sharedfiles/filedetails/?id=17114933 Basic Qud Gameplay FAQ]
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