Deathlands: Difference between revisions

909 bytes added ,  00:27, 15 June 2023
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{{Location|title=deathlands|image=Deathlands.png|desc=Only the vexing hum of the Signal interrupts the incandescent stillness.}}
{{Removed Content}}
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The deathlands are extremely hazardous to players of all levels. Neutral or positive reputation with robots helps tremendously. Valuable high-end items are often strewn about the landscape. They are presently placeholder terrain for upcoming endgame content.
Manual infobox implementation to avoid cargo storage


== Locations in the Deathlands ==
-->{{#invoke:infobox|infobox
| title=deathlands
| class = qud-location-infobox
| imagearea = [[Image:Deathlands.png|160px]]
| rows =
{{infobox row|field=<div style="text-align:center;"><i>[[World_map#Terrain|world map terrain]]</i></div> }}
}}
{{qud look|text=Only the vexing hum of the Signal interrupts the incandescent stillness.|title=deathlands }}
The deathlands were a placeholder late-game region of the [[world map]] terrain, with world map generation similar to that of [[ruins]] but more barren. They were notable primarily as the home of some of the highest-level creatures in the game, {{f|Leering Stalker|plural}} and {{f|Chrome Pyramid|plural}}, and for the valuable high-end items were often strewn about the landscape. They were replaced with the {{f|Moon Stair}} in version 204.48. Refer to the [[World_map#History_of_the_World_Map|History of the World Map]] topic to view historical maps that included the deathlands.
 
== Notable Locations ==
None.
None.


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== Possible Lair Owners ==
== Possible Lair Owners ==
''To be added.''
{{cols|2|
* {{f|Glowmoth}}
* {{f|Agolzvuv}}
* {{f|Chrome Pyramid}}
* {{f|Leering Stalker}}
* {{f|Quillipede}}
* {{f id|Scrapbot}}
* {{f|Waydroid}}
* {{f|Spitting Slug}}
* {{f|Electric Snail}}
* {{f|Cloneling}}
* {{f id|Sawhander}}
* {{f id|ChaingunTurret}}
* {{f id|LaserTurret}}
* {{f id|Normality Bot}}
}}


== Deathlands Plants ==
== Deathlands Plants ==