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* Arcs can be unpredictable and may harm neutral or friendly creatures in melee, or short out prematurely | * Arcs can be unpredictable and may harm neutral or friendly creatures in melee, or short out prematurely | ||
* Arcs will always prioritize jumping into liquid pools before creatures, making bleeding and critical hits from weapons troublesome | * Arcs will always prioritize jumping into liquid pools before creatures, making bleeding and critical hits from weapons troublesome | ||
==Creatures with Electrical Generation== | |||
{{Creatures with the mutation|Electrical Generation}} | |||
== References == | == References == | ||
<references /> | <references /> | ||
{{Mutation Navbox}} | {{Mutation Navbox}} |
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