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(undo revision; this page is specifically about the flaming item mod. flaming status effect should be described on it's own page) |
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Adding this to a weapon causes it to become [[EMP sensitive]] and use up 10 charge per melee hit. If applied to a ranged weapon, this will not affect the projectiles. This mod will only work if being used to physically strike something. | Adding this to a weapon causes it to become [[EMP sensitive]] and use up 10 charge per melee hit. If applied to a ranged weapon, this will not affect the projectiles. This mod will only work if being used to physically strike something. | ||
{{Mod Navbox}} | {{Mod Navbox}} |