Flashbang grenade: Difference between revisions

347 bytes added ,  20:54, 15 September 2023
m
→‎Mechanics: doesn't hurt to clarify rounding (it's really multiplied by 2/3)
(explain polarized etc. items)
m (→‎Mechanics: doesn't hurt to clarify rounding (it's really multiplied by 2/3))
 
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== Mechanics ==
== Mechanics ==
{{Missing info|Based on a rather old game version, things could've changed since (e.g. mental shield offered protection back then)}}
{{Missing info|Based on a rather old game version, things could've changed since (e.g. mental shield offered protection back then)}}
Unlike most other sources of [[confused]], the {{name}} allows no [[save]]; only a {{favilink|sphynx salt injector}} can prevent the effect entirely.  Instead, there are several (stackable) ways to reduce the duration of confusion:
Unlike most other sources of [[confused]], the {{name}} allows no [[save]];{{Code Reference|class=FlashbangGrenade|method=Flashbang|name=flashbang}} only a {{favilink|sphynx salt injector}} can prevent the effect entirely.{{Code Reference|class=SphynxSalt_Tonic|method=FireEvent}} Instead, there are several (stackable) ways to reduce the duration of confusion:
{|class="wikitable"
{|class="wikitable"
!colspan=2| Source
!colspan=2| Source
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|-
|-
|colspan=2| Different [[phase]]
|colspan=2| Different [[phase]]
| 1/3 of base
| 1/3 (rounded up) of base<ref name="flashbang" />
|-
|-
|colspan=2| {{favilink|goggles}}
|colspan=2| {{favilink|goggles}}
|rowspan=2| 6
|rowspan=2| 6{{Code Reference|class=FlareCompensation}}
|-
|-
|colspan=2| {{favilink|mirrorshades}}
|colspan=2| {{favilink|mirrorshades}}
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|rowspan=2| [[Polarized]] item
|rowspan=2| [[Polarized]] item
| [[Tier]] 1-5
| [[Tier]] 1-5
| 1
| 1{{Code Reference|class=ModFlareCompensating|method=ApplyModification|name=polarized}}
|-
|-
| Tier 6-8
| Tier 6-8
| 2
| 2<ref name="polarized" />
|}
|}
Reducing the duration to or below zero this way will, of course, preclude the confused effect.
Reducing the duration to or below zero this way will, of course, preclude the confused effect.
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* While any flashbang can cure monochrome, the mk I is both the easiest of the three to come by and the least valuable for other uses.
* While any flashbang can cure monochrome, the mk I is both the easiest of the three to come by and the least valuable for other uses.
* Flashbangs are a way to confuse creatures like oozes and robots that are immune to other sources of confuse.
* Flashbangs are a way to confuse creatures like oozes and robots that are immune to other sources of confuse.
{{references|2.0.204.58}}
{{favilink store cosmetic
{{favilink store cosmetic
| displayname ={{qud shader|y|flashbang grenade}}
| displayname ={{qud shader|y|flashbang grenade}}
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