Gamma moth: Difference between revisions

32 bytes added ,  09:18, 24 April 2021
imported>RuriRuriRuri
(→‎Mutating Effect: Clarifying that your mutation buys are permuted every turn after turn 50, and not just once on turn 50.)
imported>RuriRuriRuri
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* Because the [[Mutating]] effect rerolls your genome repeatedly immediately before its effects are determined, it is possible to use [[Precognition]] to reroll the effects of a Gamma Moth's mutation; however, doing so ''safely'' is extremely difficult.
* Because the [[Mutating]] effect rerolls your genome repeatedly immediately before its effects are determined, it is possible to use [[Precognition]] to reroll the effects of a Gamma Moth's mutation; however, doing so ''safely'' is extremely difficult.
** Mutating lasts 100 turns, so to be able to revert back to before you started mutating and reroll as many times as you want you will need a [[Precognition]] of at level 23, plus a method (like [[Teleportation]]) to reliably escape after ending your vision without being hit again.
** Mutating lasts 100 turns, so to be able to revert back to before you started mutating and reroll as many times as you want you will need a [[Precognition]] of at level 23, plus a method (like [[Teleportation]]) to reliably escape after ending your vision without being hit again.
** If you don't mind a more risky strategy, you can actually reroll a Gamma Moth effect with ''any'' level of [[Precognition]], since your genome is shuffled every turn near the end; however, this will only allow you to reroll it once, since after that it will be on cooldown and without a precognition capable of reverting you to before you were struck you still be mutating - leaving you stuck with the second result.  [[Mass Mind]] allows a third reroll, and with exceptionally high Willpower you may even be able to reroll one or two more times after that by letting it cool down.
** If you don't mind a more risky strategy, you can actually reroll a Gamma Moth effect with ''any'' level of [[Precognition]], since your genome is shuffled every turn near the end; however, this will only allow you to reroll your mutation once per hit, since after that your Precognition will be on cooldown - without a precognition capable of reverting you to before you were struck, you still be mutating and will be stuck with your second result.  [[Mass Mind]] allows a third reroll, and with exceptionally high Willpower you may even be able to reroll one or two more times after that by letting it cool down.
** When using weaker levels of Precognition to reroll the result, it is extremely important that you time your activation so that it covers the actual moment when the mutating effect ends and you see your result - if you activate Precognition too soon, it will wear off before that and you'll lose your chance to reroll.  When you start getting messages that say that "you feel increasingly unstable", you are halfway through the 100-turn duration.
** When using weaker levels of Precognition to reroll the result, it is extremely important that you time your activation so that it covers the actual moment when the mutating effect ends and you see your result - if you activate Precognition too soon, it will wear off before that and you'll lose your chance to reroll.  When you start getting messages that say that "you feel increasingly unstable", you are halfway through the 100-turn duration.


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