Glimmer: Difference between revisions

178 bytes added ,  18:52, 14 June 2022
→‎Cult Hunters: note on trophies
(→‎Cult Hunters: note on trophies)
 
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Each cult has an associated faction, and its hunters will be creatures normally associated with that faction (though their faction in-game will still be [[Playerhater]]). All hunters will be of the highest-level species of the cult's faction whose natural level is lower than the player's level (excluding legendaries, members which are ineligible for dynamic encounters, and [[cherubim]]). If there are multiple species tied for the same level, the hunters will be chosen randomly from among those creatures.{{Code Reference | namespace = XRL | class = PsychicHunterSystem}}
Each cult has an associated faction, and its hunters will be creatures normally associated with that faction (though their faction in-game will still be [[Playerhater]]). All hunters will be of the highest-level species of the cult's faction whose natural level is lower than the player's level (excluding legendaries, members which are ineligible for dynamic encounters, and [[cherubim]]). If there are multiple species tied for the same level, the hunters will be chosen randomly from among those creatures.{{Code Reference | namespace = XRL | class = PsychicHunterSystem}}
[[Extradimensional]] items left behind by cult hunters will typically have different bonus than similar items from the same dimension (the bonus depends on the cult, instead).
=====Cult Types=====
=====Cult Types=====
{| class="wikitable"
{| class="wikitable"
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