718
edits
Trashmonks (talk | contribs) (Updated by Librarianmage with game version 2.0.204.82 using QBE v1.0rc2) |
Kernelmethod (talk | contribs) m (Add some tips about Hand-E-Nukes against enemies with damage reflection) |
||
Line 45: | Line 45: | ||
** If there are stairs nearby, you can go up or down one level and you will be safe from the explosion. Explosions do not travel up or down stairs. | ** If there are stairs nearby, you can go up or down one level and you will be safe from the explosion. Explosions do not travel up or down stairs. | ||
** Otherwise, use whatever items or abilities you can to increase your [[quickness]], [[movement speed]], or [[sprint]] speed so that you can run for cover before it explodes. Running behind a few layers of wall is usually a good way to avoid most of the damage. | ** Otherwise, use whatever items or abilities you can to increase your [[quickness]], [[movement speed]], or [[sprint]] speed so that you can run for cover before it explodes. Running behind a few layers of wall is usually a good way to avoid most of the damage. | ||
In higher-level regions, you should also ensure that your {{name|plural}} do not hit enemies with [[damage reflection]], including {{favilink|quartz baboon|plural}} and {{favilink|mirror bug|plural}}. Mirror bugs are particularly dangerous, as they are fragile and reflect 100% of their damage back at the attacker. A misplaced nuke hitting a mirror bug can easily reflect several thousand points of (unavoidable) damage back at the player. | |||
== Visual Demo == | == Visual Demo == |