High-powered magnet: Difference between revisions

197 bytes added ,  21:05, 14 August 2023
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== Notable Magnetizable Items ==
== Notable Magnetizable Items ==
* [[Carbide plate armor]] is the highest tier of standard armor that can be magnetized. It gives a high AV bonus at the cost of DV, and will add to your rather than averaging with your body armor defense since Floating Nearby is a different slot type.
* [[Carbide plate armor]] is the highest tier of standard armor that can be magnetized. It gives a high AV bonus at the cost of DV, and will add to your rather than averaging with your body armor defense since Floating Nearby is a different slot type. Currently, if you have multiple floating nearby slots, armor in those slots will not average even with other floating armors, meaning that each floating armor adds its full defenses to your total.
* [[Chassis plate]] (if [[Fitted with suspensors]] to negate its weight) can provide very high AV at a fairly small DV penaltiy. However, as a [[Gigantic]] item it will take two Floating Nearby slots to use.
* [[Chassis plate]] (if [[Fitted with suspensors]] to negate its weight) can provide very high AV at a fairly small DV penaltiy. However, as a [[Gigantic]] item it will take two Floating Nearby slots to use.
* [[Precision nanon fingers]] can be magnetized, with their effect chance benefits stacking additively with any copies worn on any regular hands. However, being magnetized prevents them from being [[Jacked]].
* [[Precision nanon fingers]] can be magnetized, with their effect chance benefits stacking additively with any copies worn on any regular hands. However, being magnetized prevents them from being [[Jacked]].
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