Jungle: Difference between revisions

No change in size ,  20:55, 17 August 2020
m
fixed title case to match in-game presentation
imported>Ohnoproblems
(added look description, world map tile, and general overview.)
imported>Ohnoproblems
m (fixed title case to match in-game presentation)
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{{stub}}{{Location|Title=jungle|desc=Braids of roots and ribbons of fronds dimensionalize the flat loam. Something's home a discarded leaf makes.|image=Jungle.png}}
{{stub}}{{Location|desc=Braids of roots and ribbons of fronds dimensionalize the flat loam. Something's home a discarded leaf makes.|image=Jungle.png|title=jungle}}
The jungle is a very hazardous area for low-to-mid-level characters. This is in large part due to its goatfolk population, as they have formidable stats, carbide-level equipment, plentiful explosives, and start hostile to the player by default. Zones within jungle terrain can occasionally generate with a similar generation logic to ruins terrain.
The jungle is a very hazardous area for low-to-mid-level characters. This is in large part due to its goatfolk population, as they have formidable stats, carbide-level equipment, plentiful explosives, and start hostile to the player by default. Zones within jungle terrain can occasionally generate with a similar generation logic to ruins terrain.


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