Kickback: Difference between revisions

225 bytes added ,  02:24, 16 November 2023
m
Update description of Kickback for 2.0.206.26; removed outdated information about one-handed weapons not working
imported>Teamtotobot
m (Bot: Adding {{Skills and Powers Navbox}})
m (Update description of Kickback for 2.0.206.26; removed outdated information about one-handed weapons not working)
 
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{{Missing info|Update description and info based on move to Tactics tree (probably no longer two-handed?)}}
{{Skill
{{Skill
| class=Bow and Rifle
| class=Tactics
| req=19 Strength
| req=19 Strength
| cost=50
| cost=50
| desc=Whenever you fire a two-handed weapon at a target in melee range, you attempt to kick the target backwards.
| desc=Whenever you fire a missile weapon at a target in melee range, you attempt to kick the target backwards.
| id=Rifle_Kickback
| id=Tactics_Kickback
}}
}}
{{missing info|What is the save against this kickback?}}
Kickback knocks the target backwards one tile if the target fails to make a Strength [[save]] with a target of 15.
 
{{Factions that teach the skill}}
 
{{Creatures with the skill}}
 
{{Skills and Powers Navbox}}
{{Skills and Powers Navbox}}