Kickback: Difference between revisions

116 bytes removed ,  02:24, 16 November 2023
m
Update description of Kickback for 2.0.206.26; removed outdated information about one-handed weapons not working
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m (Update description of Kickback for 2.0.206.26; removed outdated information about one-handed weapons not working)
 
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| req=19 Strength
| req=19 Strength
| cost=50
| cost=50
| desc=Whenever you fire a two-handed weapon at a target in melee range, you attempt to kick the target backwards.
| desc=Whenever you fire a missile weapon at a target in melee range, you attempt to kick the target backwards.
| id=Rifle_Kickback
| id=Tactics_Kickback
}}
}}
Kickback knocks the target backwards one tile if the target fails to make a Strength [[save]] with a target of 15. Ranged weapons that are normally two-handed but are held in one hand via [[Giant hands]] do not activate Kickback.
Kickback knocks the target backwards one tile if the target fails to make a Strength [[save]] with a target of 15.


{{Factions that teach the skill}}
{{Factions that teach the skill}}