La Jeunesse: Difference between revisions

158 bytes added ,  15:07, 18 July 2020
Updated by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2
imported>Trashmonks
(Created by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2)
 
imported>Trashmonks
(Updated by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.200.71}}
{{Item
{{Item
| title = {{Qud text|{{Qud shader|r|La}} {{Qud shader|text=Jeunesse|colors=r-R-R-W-W-w-w|type=sequence}}}}
| title = {{Qud text|{{Qud shader|r|La}} {{Qud shader|text=Jeunesse|colors=r-R-R-W-W-w-w|type=sequence}}}}
Line 13: Line 15:
| colorstr = &amp;w
| colorstr = &amp;w
| renderstr = \
| renderstr = \
| extra = {{Extra info|twohanded = no}}
| extra = {{Extra info|twohanded = yes}}
| inheritingfrom = BaseLongBlade
| inheritingfrom = BaseLongBlade
| desc = From a hilt broken and remade, reinforced and wrapped and upkept time and again, extends an ancient double-edged blade. Murdered and reborn over ages, the blade bears scars from battles older than the memory of the techniques that forced it into killing shape time and again.
| desc = From a hilt broken and remade, reinforced and wrapped and upkept time and again, extends an ancient double-edged blade. Murdered and reborn over ages, the blade bears scars from battles older than the memory of the techniques that forced it into killing shape time and again.
| categories = Long Blades
| categories = Long Blades
}}
}}
<!-- END QBE -->
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