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imported>Lemonlich (Created page with "{{Mod |title = |type =Armor |id = |rarity = |tinkerable =yes |tinkertier =2 |value =1.2 |desc = }}") |
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{{Mod | {{Mod | ||
|title | | title = {{qud text|&ylant&Ye&Wr&Yn&yed|notxml}} | ||
|type | | type = Helmet, Exoskeleton | ||
|id | | id = ModLanterned | ||
|rarity | | rarity = U | ||
|tinkerable =yes | | tinkerable = yes | ||
|tinkertier =2 | | canautotinker = no | ||
|value | | tinkertier = 2 | ||
|desc | | complexity = 1 | ||
| value = 1.2 | |||
| powerloadsensitive = no | |||
| empsensitive = no | |||
| realitydistortion = no | |||
| desc = &CLanterned: This item provides light. | |||
| restriction = Must not already be a light source | |||
}} | }} | ||
{{name|caps}} helmets and exoskeletons provide a [[light source]] with radius equal to the tier of the item + 1.{{Code Reference|class=ModLanterned|name=ModLanterned}} | |||
This mod can be applied only to items which do not already act as a light source. For example, the {{favilink|miner's helmet}} cannot be lanterned.<ref name="ModLanterned" /> | |||
== Eligible Equipment == | |||
{{#cargo_query: | |||
| tables = Modability=M,GeneralData=GD,ItemsTable=IT,PhysicalProperties=PP | |||
| join on = M.JoinKey=GD.JoinKey,M.JoinKey=IT.JoinKey,M.JoinKey=PP.JoinKey | |||
| fields = CONCAT('{{(}}favilink id{{!}}', M.ObjectID, '{{!}}prefix:&ylant&Ye&Wr&Yn&yed{{)}}') = Item, | |||
GD.Tier, | |||
CONCAT('{{(}}qud text{{!}}&W', FLOOR(1 + Tier), '{{)}}') = Light Radius | |||
| where = PP.LightRadius IS NULL AND (M.SupportedMods HOLDS 'HelmetMods' OR M.SupportedMods HOLDS 'ExoskeletonMods') | |||
| order by = GD.Tier DESC, GD.PlainName | |||
| format = table | |||
}} | |||
{{references|2.0.201.114}} | |||
{{Mod Navbox}} |
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