Liquid Duplication: Difference between revisions

4 bytes removed ,  03:01, 3 September 2021
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(→‎Notes:: Doesn't work with brain brine anymore.)
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# Find an uninhabited, empty map tile with no liquids and, if you are using [[Domination]], a neutral creature within walking distance. The outskirts of the [[salt dunes|Salt Desert]] work nicely.
# Find an uninhabited, empty map tile with no liquids and, if you are using [[Domination]], a neutral creature within walking distance. The outskirts of the [[salt dunes|Salt Desert]] work nicely.
# Pour a single dram of {{favilink|primordial soup}} on the ground, ''then'' pour the rest of it (498 more drams) on the same tile.  Since adding to an existing puddle does not mix the poured liquid with salt, by the time it grows into a big pool it should have a low enough proportion of salt to be considered pure.  If this didn't work, dump a {{favilink|desalination pellet}} into the pool (preferably while flying, otherwise try throwing it).
# Pour a single dram of {{favilink|primordial soup}} on the ground, ''then'' pour the rest of it (498 more drams) on the same tile.  Since adding to an existing puddle does not mix the poured liquid with salt, by the time it grows into a big pool it should have a low enough proportion of salt to be considered pure.  If this didn't work, dump a {{favilink|desalination pellet}} into the pool (preferably while flying, otherwise try throwing it).
# Alternatively, you can simply utilize the the primordial soup river in the [[Rainbow Wood]]. This method is simpler albeit much more dangerous.
# Alternatively, you can simply utilize the primordial soup river in the [[Rainbow Wood]]. This method is simpler albeit much more dangerous.
# After obtaining a pool of pure soup, pour a dram of the desired liquid in it.  As this brings the pool to the critical size of 500 drams, the mixture will start reacting.  Wait until a {{favilink|soupy sludge}} forms, preferably some distance away.
# After obtaining a pool of pure soup, pour a dram of the desired liquid in it.  As this brings the pool to the critical size of 500 drams, the mixture will start reacting.  Wait until a {{favilink|soupy sludge}} forms, preferably some distance away.
# The sludge will start by spitting at you, followed by closing in melee.  Quickly sprint away from the relatively slow sludge. If you have [[Domination]], you may now run away, dominate the neutral creature, and use it for the next step.
# The sludge will start by spitting at you, followed by closing in melee.  Quickly sprint away from the relatively slow sludge. If you have [[Domination]], you may now run away, dominate the neutral creature, and use it for the next step.
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