Mark of Death: Difference between revisions

364 bytes added ,  07:05, 23 January 2023
added info on generation
(added info on generation)
 
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== Effects of the Mark ==
== Effects of the Mark ==
* The Death Gate will open without force
* The {{favilink|Death Gate}} will open without force
* {{favilink|conservator|plural}} will not be hostile
* {{favilink|conservator|plural}} will not be hostile
* The [[Bell of Rest]] will pull those with the mark into tomb-tethered locations every 300 turns.
* The [[Bell of Rest]] will pull those with the mark into tomb-tethered locations every 300 turns.
* [[Cherub]]s guarding sultan tombs will not be hostile
* [[Cherub]]s guarding sultan tombs will not be hostile
* The dialogue of Herododicus will be slightly different
* The dialogue of {{favilink|Herododicus}} will be slightly different


== The Mark and other entities ==
== The Mark and other entities ==
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* all [[mopango]]
* all [[mopango]]
* all Children of the Tomb
* all Children of the Tomb
== Generation ==
The Mark is always 6 characters. The first 3 are chosen randomly (with potential repeats) from !, @, #, $, %, *, (, ), > and <. The remainder of the Mark is the first 3 characters reversed. For instance, one valid Mark would be !@##@!.{{Code Reference|namespace=XRL.Core.XRLore|class=CreateMarkOfDeath}}
{{references}}