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==Example Codes in Qud== | ==Example Codes in Qud== | ||
To use one of these characters in a name or description in game, you may need to escape them. For instance, to get the ♥, in C# you would use <code>"\x03"</code>, and in the XML <code>&x03;</code>. | To use one of these characters in a name or description in game, you may need to escape them. For instance, to get the ♥, in C# you would use <code>"\x03"</code>, and in the XML <code>&x03;</code>. | ||
In most cases, the strings are added with color codes, so here are some examples of that. For more info about Caves of Qud's color code, check out [[Modding: | In most cases, the strings are added with color codes, so here are some examples of that. For more info about Caves of Qud's color code, check out [[Modding: Colors & Object Rendering]]. | ||
{| class = "wikitable" | {| class = "wikitable" | ||
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| <code><nowiki>{{K|\t}}</nowiki></code> | | <code><nowiki>{{K|\t}}</nowiki></code> | ||
| Dodge symbol | | Dodge symbol | ||
| This works because <code>\t</code> stands for the TAB character, which has an ASCII character code of 9. Thus, it maps to code page 437 \ | | This works because <code>\t</code> stands for the TAB character, which has an ASCII character code of 9. Thus, it maps to code page 437 \x09. | ||
|- | |- | ||
| {{Color | G | •}} | | {{Color | G | •}} | ||
| <code><nowiki>{{G|\a}}</nowiki></code> | | <code><nowiki>{{G|\a}}</nowiki></code> | ||
| Blocked attack blip<br>(among other things) | | Blocked attack blip<br>(among other things) | ||
| This works because <code>\a</code> stands for the BEL character, which has an ASCII character code of 7. Thus, it maps to code page 437 \ | | This works because <code>\a</code> stands for the BEL character, which has an ASCII character code of 7. Thus, it maps to code page 437 \x07. | ||
|} | |} | ||
{{Modding Navbox}} | {{Modding Navbox}} |