Modding:Conversations: Difference between revisions

476 bytes added ,  10:05, 11 February 2022
Add 203.14 predicates
m (Armithaig moved page Modding:Conversation to Modding:Conversations: helado is right)
(Add 203.14 predicates)
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| Predicate
| Predicate
| Continue if the player has the specified reputation level or higher, valid entries are "Loved", "Liked", "Indifferent", "Disliked", and "Hated".
| Continue if the player has the specified reputation level or higher, valid entries are "Loved", "Liked", "Indifferent", "Disliked", and "Hated".
| Yes
| No
|-
| IfTime
| Predicate
| Takes a time tick from the [[Calendar]], with valid ranges like "325-1000" (Harvest Dawn to Jeweled Dusk) or "1100-500" (Waxing Beetle Moon to Waxing Salt Sun).
| Yes
| No
|-
| IfLedBy
| Predicate
| Continue if the speaker is led by the specified value, valid entries are "*" (anyone), "Player" or a blueprint ID.
| Yes
| No
|-
| IfZoneName
| Predicate
| Continue if the current zone's name contains the specified value, e.g. "Grit Gate".
| Yes
| Yes
| No
| No