99
edits
(Add IfUnderstood and ConversationState delegates) |
(Add note about namespaces) |
||
Line 164: | Line 164: | ||
== Parts == | == Parts == | ||
For more advanced or specific logic not easily reduced to a generally accessible delegate, a custom part is preferred.<br/> | For more advanced or specific logic not easily reduced to a generally accessible delegate, a custom part is preferred.<br/> | ||
Similar to their equivalent for objects in | Similar to their equivalent for objects in <code>ObjectBlueprints.xml</code>, parts define custom behaviour for elements within and can be attached to most any element just like delegates. | ||
If you use a period within the part's name, it's assumed you are specifying your own namespace and won't be required to place your part within <code>XRL.World.Conversations.Parts</code>. | |||
If you use a period within the part's name, it's assumed you are specifying your own namespace and won't be required to place your part within <code>XRL.World.Conversations.Parts</code>. You can optionally declare a <code>Namespace</code> on the root <code><nowiki><conversations></nowiki></code> element, and concatenated sub-namespaces on each <code><nowiki><conversation></nowiki></code>. It will try to find your part within those first before falling back to the default namespace. | |||
<syntaxhighlight lang="xml"> | <syntaxhighlight lang="xml"> | ||
<conversation ID="JoppaZealot"> | <conversation ID="JoppaZealot"> |