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For example, the Nexus Mods site has a page for Caves of Qud. You can also download mods from github, bitbucket, or any other code hosting website where a mod is hosted. Sometimes, mod authors will post links to their code hosting site in the description of the mod on the [https://steamcommunity.com/app/333640/workshop/ Steam Workshop], which means it can still be a good idea to check the Steam Workshop even if you don't use Steam. | For example, the Nexus Mods site has a page for Caves of Qud. You can also download mods from github, bitbucket, or any other code hosting website where a mod is hosted. Sometimes, mod authors will post links to their code hosting site in the description of the mod on the [https://steamcommunity.com/app/333640/workshop/ Steam Workshop], which means it can still be a good idea to check the Steam Workshop even if you don't use Steam. | ||
=== | === Locate Your Mods Folder === | ||
To manually install mods, you must place them in the <code>Mods</code> folder in the game's user data directory, which will exist as long as the game has correctly booted up at least once. The default paths for each major operating system are: | |||
'''Note:''' If you are using the Itch desktop client's sandbox feature | * Windows – <code>C:\Users\''Username''\AppData\LocalLow\Freehold Games\CavesOfQud\</code> | ||
* Linux – <code>/home/''Username''/.config/unity3d/Freehold Games/CavesOfQud/</code> | |||
* Mac – <code>Users/''Username''/Library/Application Support/com.FreeholdGames.CavesOfQud/</code> | |||
where ''Username'' is whatever username you log in with. | |||
'''Note:''' If you are using the Itch desktop client's sandbox feature, the directory may be under a user account other than the one you log in with. | |||
=== <u>Download the Mod</u> === | === <u>Download the Mod</u> === |