Modding:Wishes
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Creating your own wishes requires 2.0.200.24 or greater.
To create a wish, you define a XRL.Wish.WishCommand
attribute on a public method. This method should either be void or bool.
public class MyWishHandler
{
// Handles "testwish:foo" or "testwish foo" as a wish command
[XRL.Wish.WishCommand(Command = "testwish")]
public static bool TestWishHandler(string rest)
{
Popup.Show("Matched: " + rest);
// if we dont return true, other wishes will also parse this wish message
return true;
}
// Handles "testwish" with nothing else! (no string param)
[XRL.Wish.WishCommand(Command = "testwish")]
public static void TestWishHandler()
{
Popup.Show("Matched it the short way");
// if we return void, it assumes we handled it
}
// showing of non-static also!
public int count = 0;
// no command -- uses the method name by default!
[XRL.Wish.WishCommand]
public void inc()
{
Popup.Show(count++);
}
[XRL.Wish.WishCommand]
public void dec()
{
Popup.Show(count--);
}
[XRL.Wish.WishCommand(Regex = @"other fancy match \d things"]
public void Handle(System.Text.RegularExpression.Match match)
{
Popup.Show(match.Groups[0].ToString());
}
}
The regular expression passed to the attribute is parsed using case insensitive matching.