Modding:Zone Builders: Difference between revisions

m
Add a note about the zonebuilders wish
m (Consistency in type casts)
m (Add a note about the zonebuilders wish)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
[[Category:Script Modding]]
{{Modding Info}}{{Modding Topic Prerequisites | Modding:C Sharp Scripting}}
{{Modding Info}}{{Modding Topic Prerequisites | Modding:C Sharp Scripting}}


Line 28: Line 29:
* The <code>Music</code> builder<ref Name="Music builder"><code>XRL.World.ZoneBuilders.Music</code></ref> sets the music track that gets placed in Kyakukya
* The <code>Music</code> builder<ref Name="Music builder"><code>XRL.World.ZoneBuilders.Music</code></ref> sets the music track that gets placed in Kyakukya
* The <code>IsCheckpoint</code> builder<ref Name="IsCheckpoint builder"><code>XRL.World.ZoneBuilders.IsCheckpoint</code></ref> registers Kyakukya as a checkpoint for the game to auto-save, for games played in Roleplay or Wander mode.
* The <code>IsCheckpoint</code> builder<ref Name="IsCheckpoint builder"><code>XRL.World.ZoneBuilders.IsCheckpoint</code></ref> registers Kyakukya as a checkpoint for the game to auto-save, for games played in Roleplay or Wander mode.
To determine the builders that were used to generate a zone in-game, you can use the <code>zonebuilders</code> [[wish]].


== Creating a custom zone builder ==
== Creating a custom zone builder ==
Line 120: Line 123:


{{Modding Navbox}}
{{Modding Navbox}}
[[Category:Modding]][[Category:Script Modding]]