Morphogenetic: Difference between revisions

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{{name|caps}} is a weapon mod that attempts to [[dazed|daze]] all creatures for 2-3 turns of the same species as the target in the zone. This daze attempt [[Properties#Reality Distortion Based|distorts reality]], so [[normality]] interferes with it. It also requires an energy cell to function, using 200 charge for each attack.
{{name|caps}} is a weapon mod that attempts to [[dazed|daze]] all creatures for 2-3 turns of the same species as the target in the zone. This daze attempt [[Properties#Reality Distortion Based|distorts reality]], so [[normality]] interferes with it. It also requires an energy cell to function, using 200 charge for each attack.


After each attack, each creature within the same [[creatures|species]] must make a [[Willpower]] [[save]] of varying difficulty depending on damage dealt to the target (and whether they have [[Nerve Poppy]], as well as if there is additional [[compute power]]:
After each attack, each creature within the same [[creatures|species]] must make a [[Willpower]] [[save]] of varying difficulty depending on damage dealt to the target (and whether they have [[Nerve Poppy]]), as well as if there is additional [[compute power]]:


<math alt="difficulty equals 10 plus damage times 0.2 + compute power divided by 3 - 5 for [[analgesia]]">\text{difficulty} = 10 + \text{damage}*0.2 + \frac{\text{compute power}}{3} - 5\text{ for Nerve Poppy}</math>
<math alt="difficulty equals 10 plus damage times 0.2 + compute power divided by 3 - 5 for [[analgesia]]">\text{difficulty} = 10 + \text{damage}*0.2 + \frac{\text{compute power}}{3} - 5\text{ for Nerve Poppy}</math>
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