Mutations: Difference between revisions

58 bytes added ,  17:25, 7 December 2020
→‎Buying Mutations: Added the true in-game equation for mutation level cap
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(→‎Buying Mutations: Added the true in-game equation for mutation level cap)
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=== Buying Mutations ===
=== Buying Mutations ===
Once in the game, each level up will net the player character one mutation point. This can be spent on leveling a mutation they already have, given that the new level is less than Player Level/2. If four points are amassed, the player can choose to buy a new mutation by pressing <code>M</code> on the character sheet screen. They will be given a choice of three random mutations; these are deterministic based on world seed and cannot be rerolled through save/loading or [[Precognition]] except for certain methods that will be touched on in a later section. What mutations can be gotten depends on morphotype or lack of.
Once in the game, each level up will net the player character one mutation point. This can be spent on leveling a mutation they already have, given that the new level is less than or equal to Player Level/2 (or, more precisely, floor(Player Level/2)+1). If four points are amassed, the player can choose to buy a new mutation by pressing <code>M</code> on the character sheet screen. They will be given a choice of three random mutations; these are deterministic based on world seed and cannot be rerolled through save/loading or [[Precognition]] except for certain methods that will be touched on in a later section. What mutations can be gotten depends on morphotype or lack of.


==== Randomizing Mutation Buys ====
==== Randomizing Mutation Buys ====
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