Nocturnal apex: Difference between revisions

263 bytes added ,  21:45, 18 April 2020
Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2
imported>Teamtotobot
m (Bot: Automated text replacement (-Category:Pages with no description +{{No Description}}))
imported>Trashmonks
(Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2)
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{{As Of Patch|2.0.199.5}}
{{Item
{{Item
| title = {{Qud text|&amp;Ynocturnal apex}}
| title = {{Qud text|&amp;Ynocturnal apex}}
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| weight = 0
| weight = 0
| commerce = 120
| commerce = 120
| id = NocturnalApex
| complexity = 3
| colorstr = &amp;r
| colorstr = &amp;r
| renderstr = .
| renderstr = .
| id = NocturnalApex
| inheritingfrom = BaseCybernetics2Equipment_2point
| desc = The metabolic rhythms of the Holy City's denizens are synchronized to their diurnal rituals: during the day, repose in prayer beneath the shade of a fluted ziggurat; during the night, prowl the toxic arboreta for sacrifices.
| desc = The metabolic rhythms of the Holy City's denizens are synchronized to their diurnal rituals: during the day, repose in prayer beneath the shade of a fluted ziggurat; during the night, prowl the toxic arboreta for sacrifices.


&amp;C+10% regeneration during the day.
&amp;C+10% to natural healing rate during the day.
Once per night, you can Prowl, gaining +6 agility and +10 movespeed for 100 rounds.
Once per night, you can Prowl, gaining +6 agility and +10 movespeed for 100 rounds.
| categories = Cybernetics
}}
}}
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{{No Description}}
{{No Description}}


[[Category:Cybernetics]]
[[Category:Cybernetics]]
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