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(corrections, refer to general normality concept rather than the astrally burdened effect specifically especially since the effect is often astrally tethered) |
(→On Armor: xref) |
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==On Armor== | ==On Armor== | ||
When armor with this mod is worn and powered by a sufficient [[energy cell]], it creates [[normality]] for its wearer. It requires 750 [[energy|charge]] each turn until fully booted. Its boot time is based on the tier of the item: Tier + 2 turns if the tier is less than 5 while it is 10 - Tier when greater than or equal to 5. | When armor with this mod is worn and powered by a sufficient [[energy cell]], it creates [[normality]] for its wearer. It requires 750 [[energy|charge]] each turn until fully booted. Its [[Boot sequence|boot time]] is based on the tier of the item: Tier + 2 turns if the tier is less than 5 while it is 10 - Tier when greater than or equal to 5. | ||
{|class="wikitable" | {|class="wikitable" | ||
!Tier | !Tier |
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