Population:Missile: Difference between revisions

132 bytes added ,  18:53, 29 April 2022
pop table update
m (toc right)
(pop table update)
Line 1: Line 1:
{{As Of Patch|2.0.201.52}}
{{As Of Patch|2.0.203.33}}
{{tocright}}All chances are rounded to the hundreths place.
{{tocright}}All chances are rounded to the hundreths place.


{{EncounterTable/Title|Missile 1}}
=== Missile 1 ===
{{EncounterTable
{{EncounterTable|roll=once|favilinkid=yes
|{{EncounterTable/Row|weight=15|quantity=1d1|item={{ID to page|Short Bow }}}}
|{{EncounterTable/Row|weight=15|quantity=1|item=Short Bow}}
|{{EncounterTable/Row|table=Missile 2|weight=5}}
|{{EncounterTable/Row|weight=5|quantity=1|table=Missile 2}}
}}
}}
 
=== Missile 2 ===
{{EncounterTable/Title|Missile 2}}
{{EncounterTable|roll=once|favilinkid=yes
{{EncounterTable
|{{EncounterTable/Row|weight=10|quantity=1|item=Borderlands Revolver}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Borderlands Revolver }}}}
|{{EncounterTable/Row|weight=10|quantity=1|item=Musket}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Musket }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Desert Rifle}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Desert Rifle }}}}
|{{EncounterTable/Row|weight=2|quantity=1|item=Electrobow}}
|{{EncounterTable/Row|weight=2|quantity=1d1|item={{ID to page|Electrobow }}}}
|{{EncounterTable/Row|weight=2|quantity=1|item=Compound Bow}}
|{{EncounterTable/Row|weight=2|quantity=1d1|item={{ID to page|Compound Bow }}}}
|{{EncounterTable/Row|weight=5|quantity=1|table=Missile 3}}
|{{EncounterTable/Row|table=Missile 3|weight=5}}
}}
}}
 
=== Missile 3 ===
{{EncounterTable/Title|Missile 3}}
{{EncounterTable|roll=once|favilinkid=yes
{{EncounterTable
|{{EncounterTable/Row|weight=15|quantity=1|item=Desert Rifle}}
|{{EncounterTable/Row|weight=15|quantity=1d1|item={{ID to page|Desert Rifle }}}}
|{{EncounterTable/Row|weight=15|quantity=1|item=Pump Shotgun}}
|{{EncounterTable/Row|weight=15|quantity=1d1|item={{ID to page|Pump Shotgun }}}}
|{{EncounterTable/Row|weight=15|quantity=1|item=Semi-Automatic Pistol}}
|{{EncounterTable/Row|weight=15|quantity=1d1|item={{ID to page|Semi-Automatic Pistol }}}}
|{{EncounterTable/Row|weight=15|quantity=1|item=Carbine}}
|{{EncounterTable/Row|weight=15|quantity=1d1|item={{ID to page|Carbine }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Grenade Launcher}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Grenade Launcher }}}}
|{{EncounterTable/Row|weight=10|quantity=1|item=Electrobow}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Electrobow }}}}
|{{EncounterTable/Row|weight=10|quantity=1|item=Chaingun}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Chaingun }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Flamethrower}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Flamethrower }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Missile Launcher}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Missile Launcher }}}}
|{{EncounterTable/Row|weight=10|quantity=1|item=Sniper Rifle}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Sniper Rifle }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Chain Pistol}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Chain Pistol }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Combat Shotgun}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Combat Shotgun }}}}
|{{EncounterTable/Row|weight=10|quantity=1|item=Compound Bow}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Compound Bow }}}}
|{{EncounterTable/Row|weight=5|quantity=1|table=Missile 4}}
|{{EncounterTable/Row|table=Missile 4|weight=5}}
}}
}}
 
=== Missile 4 ===
{{EncounterTable/Title|Missile 4}}
{{EncounterTable|roll=once|favilinkid=yes
{{EncounterTable
|{{EncounterTable/Row|weight=10|quantity=1|item=Chain Pistol}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Chain Pistol }}}}
|{{EncounterTable/Row|weight=10|quantity=1|item=Combat Shotgun}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Combat Shotgun }}}}
|{{EncounterTable/Row|weight=10|quantity=1|item=Carbine}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Carbine }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Grenade Launcher}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Grenade Launcher }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Freeze Ray}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Freeze Ray }}}}
|{{EncounterTable/Row|weight=10|quantity=1|item=Chaingun}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Chaingun }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Flamethrower}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Flamethrower }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Missile Launcher}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Missile Launcher }}}}
|{{EncounterTable/Row|weight=15|quantity=1|item=Sniper Rifle}}
|{{EncounterTable/Row|weight=15|quantity=1d1|item={{ID to page|Sniper Rifle }}}}
|{{EncounterTable/Row|weight=10|quantity=1|item=Laser Pistol}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Laser Pistol }}}}
|{{EncounterTable/Row|weight=10|quantity=1|item=Laser Rifle}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Laser Rifle }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Turbow}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Turbow }}}}
|{{EncounterTable/Row|weight=2|quantity=1|item=Hypertractor}}
|{{EncounterTable/Row|weight=2|quantity=1d1|item={{ID to page|Hypertractor }}}}
|{{EncounterTable/Row|weight=5|quantity=1|table=Missile 5}}
|{{EncounterTable/Row|table=Missile 5|weight=5}}
}}
}}
 
=== Missile 5 ===
{{EncounterTable/Title|Missile 5}}
{{EncounterTable|roll=once|favilinkid=yes
{{EncounterTable
|{{EncounterTable/Row|weight=10|quantity=1|item=Laser Pistol}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Laser Pistol }}}}
|{{EncounterTable/Row|weight=10|quantity=1|item=Laser Rifle}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Laser Rifle }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Freeze Ray}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Freeze Ray }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Eigenrifle}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Eigenrifle }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Eigenpistol}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Turbow }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Arc Winder}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Hypertractor }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Turbow}}
|{{EncounterTable/Row|table=Missile 6|weight=5}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Hypertractor}}
|{{EncounterTable/Row|weight=5|quantity=1|table=Missile 6}}
}}
}}
 
=== Missile 6 ===
{{EncounterTable/Title|Missile 6}}
{{EncounterTable|roll=once|favilinkid=yes
{{EncounterTable
|{{EncounterTable/Row|weight=5|quantity=1|item=Laser Pistol}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Laser Pistol }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Laser Rifle}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Laser Rifle }}}}
|{{EncounterTable/Row|weight=10|quantity=1|item=Eigenrifle}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Eigenrifle }}}}
|{{EncounterTable/Row|weight=10|quantity=1|item=Eigenpistol}}
|{{EncounterTable/Row|weight=2|quantity=1d1|item={{ID to page|Turbow }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Arc Winder}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Hypertractor }}}}
|{{EncounterTable/Row|weight=2|quantity=1|item=Turbow}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Hypertractor}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Hand Rail}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Light Rail}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Blood-Gradient Hand Vacuum}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Di-Thermo Beam}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Nullray Pistol}}
}}
}}
 
=== Missile 7 ===
{{EncounterTable/Title|Missile 7}}
{{EncounterTable|roll=once|favilinkid=yes
{{EncounterTable
|{{EncounterTable/Row|weight=5|quantity=1|item=Spaser Rifle}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Nullray Pistol }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Spaser Pistol}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Eigenrifle }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=High-Voltage Arc Winder}}
|{{EncounterTable/Row|weight=1|quantity=1d1|item={{ID to page|Turbow }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Linear Cannon}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Hypertractor }}}}
|{{EncounterTable/Row|weight=3|quantity=1|item=Space Inverter}}
|{{EncounterTable/Row|weight=1|quantity=1|item=Psychal Fleshgun}}
}}
}}
 
=== Missile 8 ===
{{EncounterTable/Title|Missile 8}}
{{EncounterTable|roll=once|favilinkid=yes
{{EncounterTable
|{{EncounterTable/Row|weight=5|quantity=1|item=Spaser Rifle}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Nullray Pistol }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Spaser Pistol}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Eigenrifle }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=High-Voltage Arc Winder}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Hypertractor }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Linear Cannon}}
|{{EncounterTable/Row|weight=3|quantity=1|item=Space Inverter}}
|{{EncounterTable/Row|weight=1|quantity=1|item=Psychal Fleshgun}}
}}
}}


[[Category:Encounter Tables]]
[[Category:Encounter Tables]]
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