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}}Quills is a physical mutation that grants the {{favilink page|Data:Quills}} natural equipment, providing the player with natural body armor, melee [[damage reflection]], and the ability to discharge their quills to deal damage around themselves. | }}Quills is a physical mutation that grants the {{favilink page|Data:Quills}} natural equipment, providing the player with natural body armor, melee [[damage reflection]], and the ability to discharge their quills to deal damage around themselves. | ||
The Quills mutation grants the player a certain amount of quills to spend on various actions; at mutation level 1, the max number of quills is equal to 300, and each mutation level after this will increase the maximum by a random amount between 80-120 quills. Lost quills will regenerate at a rate as determined by mutation level and the player's [[Willpower]]. | The Quills mutation grants the player a certain amount of quills to spend on various actions; at mutation level 1, the max number of quills is equal to 300, and each mutation level after this will increase the maximum by a random amount between 80-120 quills. Lost quills will regenerate at a rate as determined by mutation level and the player's [[Willpower]]. 5% of the time you are hit, you will break between 1-4 quills. | ||
The players current number of quills determines the {{AV}}[[AV]] bonus granted by the mutation. If the current number of quills is at or exceeds 50% of the players maximum quills, the AV bonus will be a value determined by mutation level. If the player's number of quills is below 50%, this {{AV}}AV bonus will be halved. | The players current number of quills determines the {{AV}}[[AV]] bonus granted by the mutation. If the current number of quills is at or exceeds 50% of the players maximum quills, the AV bonus will be a value determined by mutation level. If the player's number of quills is below 50%, this {{AV}}AV bonus will be halved. |
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