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(distinguish powers from mods) |
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== Relic Weapons, Armor, and Shields == | == Relic Weapons, Armor, and Shields == | ||
The following powers can be generated on weapons, armor, and shields. '''{{Color|W|Gold-colored}}''' values are randomly determined. '''{{Color|C|Chrome-colored}}''' values are decided based on the Tier of the armor or weapon, which can range from 1-8 (tier 1 items will have the lowest value shown below, while tier 8 items will have the highest value shown). | |||
=== Major Powers === | |||
The following powers, sometimes referred to as major relic powers, can be generated on weapons, armor, and shields. '''{{Color|W|Gold-colored}}''' values are randomly determined. '''{{Color|C|Chrome-colored}}''' values are decided based on the Tier of the armor or weapon, which can range from 1-8 (tier 1 items will have the lowest value shown below, while tier 8 items will have the highest value shown). | |||
Powers marked with an <sup style="font-size:70%;color:#0096ff;>E</sup> require an energy cell to function. | Powers marked with an <sup style="font-size:70%;color:#0096ff;>E</sup> require an energy cell to function. | ||
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|} | |} | ||
=== | === Minor Enhancements === | ||
In addition, Relic weapons, armor, and shields are guaranteed to have one of the following intrinsic qualities. | In addition, Relic weapons, armor, and shields are guaranteed to have one of the following intrinsic qualities. | ||
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|- | |- | ||
! Item Type | ! Item Type | ||
! | ! Enhancement | ||
|- | |- | ||
| rowspan="5" | Melee Weapons | | rowspan="5" | Melee Weapons |
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