Relic: Difference between revisions

3,025 bytes removed ,  03:12, 12 May 2022
Fortunately, melee relic generation has been simplified significantly. I propose removing it to make this page a bit less crowded, and move the rule above the main table.
(Fortunately, melee relic generation has been simplified significantly. I propose removing it to make this page a bit less crowded, and move the rule above the main table.)
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== Relic Item Type ==
== Relic Item Type ==
{{Missing info|The [https://store.steampowered.com/news/app/333640/view/3099043193820601682 deep jungle feature arc] added additional relic types to the game. This section needs to be updated to account for those changes.}}
The type of underlying base item for each relic can be determined from the lore associated with the sultan, if such lore exists. Notably, relics generated in [[historic site]]s do not always have a fragment of sultan lore associated with them, depending on randomization factors during [[world generation]]. These types of relics are often recognizable because they are typically named after the historic site or the floor of the historic site where they are found, rather than being named as based on a fragment of sultan lore.<ref name="GenerateBaseRelic" />
The type of underlying base item for each relic can be determined from the lore associated with the sultan, if such lore exists. Notably, relics generated in [[historic site]]s do not always have a fragment of sultan lore associated with them, depending on randomization factors during [[world generation]]. These types of relics are often recognizable because they are typically named after the historic site or the floor of the historic site where they are found, rather than being named as based on a fragment of sultan lore.<ref name="GenerateBaseRelic" />


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|-
|-
| star-tool
| star-tool
|-
| style="border-top-width:3px;" | Axe
| style="border-top-width:3px;" | axe
| style="border-top-width:3px;" |
  {| class="wikitable"
  !  colspan="2" |Tier 1
  | {{favilink id|Battle Axe2}} <ref name="GenerateBaseRelic" />
  |-
  ! rowspan="2" | Tier 2
  ! 80%
  | {{favilink id|Steel Battle Axe}}
  |-
  ! 20%
  | {{favilink|Two-handed steel battle axe}}
  |-
  ! rowspan="2" | Tier 3
  ! 80%
  | {{favilink id|Battle Axe3}}
  |-
  ! 20%
  | {{favilink|Two-handed carbide battle axe}}
  |-
  ! rowspan="2" | Tier 4
  ! 80%
  | {{favilink id|Battle Axe4}}
  |-
  ! 20%
  | {{favilink|Two-handed folded carbide battle axe}}
  |-
  ! rowspan="2" | Tier 5
  ! 80%
  | {{favilink id|Battle Axe5}}
  |-
  ! 20%
  | {{favilink|Fullerite two-handed axe}}
  |-
  ! rowspan="2" | Tier 6
  ! 80%
  | {{favilink id|Battle Axe6}}
  |-
  ! 20%
  | {{favilink|Crysteel halberd}}
  |-
  ! rowspan="2" | Tier 7
  ! 80%
  | {{favilink id|Battle Axe7}}
  |-
  ! 20%
  | {{favilink|Flawless crysteel halberd}}
  |-
  ! rowspan="2" | Tier 8
  ! 80%
  | {{favilink id|Battle Axe8}}
  |-
  ! 20%
  | {{favilink|Zetachrome halberd}}
  |}
|-
|-
| rowspan="2" style="border-top-width:3px;" | Body Armor
| rowspan="2" style="border-top-width:3px;" | Body Armor
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   | A '''{{AV}}0 {{DV}}2''', {{Color|R|+5 Heat}}/{{Color|B|+5 Cold}}/{{Color|W|+5 Elec}}/{{Color|G|+5 Acid}} resistance beaded bracelet that weighs 1 pound
   | A '''{{AV}}0 {{DV}}2''', {{Color|R|+5 Heat}}/{{Color|B|+5 Cold}}/{{Color|W|+5 Elec}}/{{Color|G|+5 Acid}} resistance beaded bracelet that weighs 1 pound
   |}
   |}
|-
| rowspan="3" style="border-top-width:3px;" | Cudgel
| style="border-top-width:3px;" | hammer
| rowspan="3" style="border-top-width:3px;" |
  {| class="wikitable"
  ! Tier 1
  | {{favilink id|Club}} <ref name="GenerateBaseRelic" />
  |-
  ! Tier 2
  | {{favilink id|Mace2}}
  |-
  ! Tier 3
  | {{favilink id|Cudgel3}}
  |-
  ! Tier 4
  | {{favilink id|Cudgel4}}
  |-
  ! Tier 5
  | {{favilink id|Cudgel5}}
  |-
  ! Tier 6
  | {{favilink id|Cudgel6}}
  |-
  ! Tier 7
  | {{favilink id|Cudgel7}}
  |}
|-
| mace
|-
| pummel
|-
|-
| rowspan="14" style="border-top-width:3px;" | Curio
| rowspan="14" style="border-top-width:3px;" | Curio
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|-
|-
| helmet
| helmet
|-
| style="border-top-width:3px;" | Long Blade
| style="border-top-width:3px;" | sword
| style="border-top-width:3px;" |
  {| class="wikitable"
  ! Tier 1
  | {{favilink id|Long Sword}} <ref name="GenerateBaseRelic" />
  |-
  ! Tier 2
  | {{favilink id|Long Sword2}}
  |-
  ! Tier 3
  | {{favilink id|Long Sword3}}
  |-
  ! Tier 4
  | {{favilink id|Long Sword4}}
  |-
  ! Tier 5
  | {{favilink id|Long Sword5}}
  |-
  ! Tier 6
  | {{favilink id|Long Sword6}}
  |-
  ! Tier 7
  | {{favilink id|Long Sword7}}
  |}
|-
|-
| style="border-top-width:3px;" | Pistol
| style="border-top-width:3px;" | Pistol
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   ! Tier 7
   ! Tier 7
   | A '''{{AV}}7 {{DV}}-2''' {{qud shader|K|flawless}} {{qud shader|crysteel|crysteel}} {{qud text|shield}} that weighs 20 pounds
   | A '''{{AV}}7 {{DV}}-2''' {{qud shader|K|flawless}} {{qud shader|crysteel|crysteel}} {{qud text|shield}} that weighs 20 pounds
  |}
|-
| style="border-top-width:3px;" | Short Blade
| style="border-top-width:3px;" | dagger
| style="border-top-width:3px;" |
  {| class="wikitable"
  ! Tier 1
  | {{favilink id|Dagger}} <ref name="GenerateBaseRelic" />
  |-
  ! Tier 2
  | {{favilink id|Dagger2}}
  |-
  ! Tier 3
  | {{favilink id|Dagger3}}
  |-
  ! Tier 4
  | {{favilink id|Dagger4}}
  |-
  ! Tier 5
  | {{favilink id|Dagger5}}
  |-
  ! Tier 6
  | {{favilink id|Dagger6}}
  |-
  ! Tier 7
  | {{favilink id|Dagger7}}
  |-
  ! Tier 8
  | {{favilink id|Dagger8}}
   |}
   |}
|}
|}
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