Scalding steam: Difference between revisions
Steamed human.
imported>TinyTedDanson No edit summary |
(Steamed human.) |
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{{name}} is a gas that is generated from {{favilink|water}} reaching vapor temperature, which is 650T. If something contacts steam, they will take 0.18 * GasDensity [[heat]] damage. If created from vaporizing water, the density is drams/20. This means a 2,000 dram pool of water will turn into a 100 density | {{name}} is a gas that is generated from {{favilink|water}} reaching vapor temperature, which is 650T. If something contacts steam, they will take 0.18 * GasDensity [[heat]] damage. If created from vaporizing water, the density is drams/20. This means a 2,000 dram pool of water will turn into a 100 density {{Name}} cloud, dealing about 18 heat damage upon contact. This damage can be resisted if the object has heat resistance. <ref><code>XRL.World.Parts.GasSteam</code></ref> | ||
Being killed by {{Name}} generates a unique death message: | |||
{{Qud quote|You were cooked.}} | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{Gas Navbox}} | {{Gas Navbox}} |