Serrated: Difference between revisions

12 bytes added ,  18:13, 3 May 2022
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== Decapitation Chance ==
== Decapitation Chance ==
When the dismember effect of serrated activates, there is a 1 in 1000 chance to add decapitatable body parts (namely, heads) to the list of removable body parts which it might randomly dismember. Even then, the game must select a decapitatable body part from the overall list of removable parts, making the chance to decapitate with this item mod lower than 1 in 1000. This equates to a chance of '''HeadPartCount / RemovablePartCount * 0.001'''.{{Code Reference|class=ModRazored}}
When the dismember effect of serrated activates, there is a 1 in 1000 chance to add decapitatable body parts (namely, heads) to the list of removable body parts which it might randomly dismember. Even then, the game must select a decapitatable body part from the overall list of removable parts, making the chance to decapitate with this item mod lower than 1 in 1000. This equates to a chance of ''' HeadPartCount / RemovablePartCount * 0.001 '''.{{Code Reference|class=ModRazored}}


== Eligible Items ==
== Eligible Equipment ==
<div style="display:flex;flex-wrap:wrap;">
<div style="display:flex;flex-wrap:wrap;">
<div style="margin-right: 2.5em;">
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   | where = M.SupportedMods HOLDS 'AxeMods'
   | where = M.SupportedMods HOLDS 'AxeMods'
   | order by = GD.PlainName
   | order by = GD.PlainName
   | format = ul
   | format = table
}}
}}
</div>
</div>
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   | where = M.SupportedMods HOLDS 'LongBladeMods'
   | where = M.SupportedMods HOLDS 'LongBladeMods'
   | order by = GD.PlainName
   | order by = GD.PlainName
   | format = ul
   | format = table
}}
}}
</div>
</div>
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