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== Decapitation Chance == | == Decapitation Chance == | ||
When the dismember effect of serrated activates, there is a 1 in 1000 chance to add decapitatable body parts (namely, heads) to the list of removable body parts which it might randomly dismember. Even then, the game must select a decapitatable body part from the overall list of removable parts, making the chance to decapitate with this item mod lower than 1 in 1000. This equates to a chance of '''HeadPartCount / RemovablePartCount * 0.001'''.{{Code Reference|class=ModRazored}} | When the dismember effect of serrated activates, there is a 1 in 1000 chance to add decapitatable body parts (namely, heads) to the list of removable body parts which it might randomly dismember. Even then, the game must select a decapitatable body part from the overall list of removable parts, making the chance to decapitate with this item mod lower than 1 in 1000. This equates to a chance of ''' HeadPartCount / RemovablePartCount * 0.001 '''.{{Code Reference|class=ModRazored}} | ||
== Eligible | == Eligible Equipment == | ||
<div style="display:flex;flex-wrap:wrap;"> | <div style="display:flex;flex-wrap:wrap;"> | ||
<div style="margin-right: 2.5em;"> | <div style="margin-right: 2.5em;"> | ||
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| where = M.SupportedMods HOLDS 'AxeMods' | | where = M.SupportedMods HOLDS 'AxeMods' | ||
| order by = GD.PlainName | | order by = GD.PlainName | ||
| format = | | format = table | ||
}} | }} | ||
</div> | </div> | ||
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| where = M.SupportedMods HOLDS 'LongBladeMods' | | where = M.SupportedMods HOLDS 'LongBladeMods' | ||
| order by = GD.PlainName | | order by = GD.PlainName | ||
| format = | | format = table | ||
}} | }} | ||
</div> | </div> |
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